F5F Stay Refreshed Hardware Desktop Undoubtedly running at maximum capacity.

Undoubtedly running at maximum capacity.

Undoubtedly running at maximum capacity.

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ash_n_brad
Posting Freak
778
07-14-2019, 10:48 PM
#21
It seems like the game runs smoothly on your system, which is good. It’s normal for some games to use more resources than others. Have you noticed similar behavior with other titles?
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ash_n_brad
07-14-2019, 10:48 PM #21

It seems like the game runs smoothly on your system, which is good. It’s normal for some games to use more resources than others. Have you noticed similar behavior with other titles?

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Sheik1soul
Senior Member
511
07-15-2019, 04:36 AM
#22
I encounter similar problems in Wreckfest, which is really problematic in Rust. It's an internal engine that performs better than Unity. While Unity might be unoptimized, you could allocate more CPU or GPU resources, but it won't fully push performance and still only reaches around 80 FPS out of 144.
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Sheik1soul
07-15-2019, 04:36 AM #22

I encounter similar problems in Wreckfest, which is really problematic in Rust. It's an internal engine that performs better than Unity. While Unity might be unoptimized, you could allocate more CPU or GPU resources, but it won't fully push performance and still only reaches around 80 FPS out of 144.

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HellaDapper
Member
225
07-15-2019, 09:33 PM
#23
Updated, after spending the whole night gaming, I noticed the RAM clock made a big difference in improving FPS stability. I experienced fewer drops and stutters during play. The frame rate probably increased slightly in some cases, though not dramatically. It seems the CPU or GPU isn’t fully utilizing either core, possibly due to RAM causing delays. I’ll test a 3000mhz setting after work and see how it performs—I doubt these components will handle it without tricky timing issues that could cancel any gain.
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HellaDapper
07-15-2019, 09:33 PM #23

Updated, after spending the whole night gaming, I noticed the RAM clock made a big difference in improving FPS stability. I experienced fewer drops and stutters during play. The frame rate probably increased slightly in some cases, though not dramatically. It seems the CPU or GPU isn’t fully utilizing either core, possibly due to RAM causing delays. I’ll test a 3000mhz setting after work and see how it performs—I doubt these components will handle it without tricky timing issues that could cancel any gain.

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mat_fram
Posting Freak
776
07-20-2019, 04:35 PM
#24
The game doesn’t seem to be demanding excessive resources. It probably won’t strain older Haswell i7s running at 1866 or lower DDR3 speeds. Maybe there’s another issue at play. I’m not sure, but that’s what I feel.
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mat_fram
07-20-2019, 04:35 PM #24

The game doesn’t seem to be demanding excessive resources. It probably won’t strain older Haswell i7s running at 1866 or lower DDR3 speeds. Maybe there’s another issue at play. I’m not sure, but that’s what I feel.

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DoctorMadcow
Member
201
07-22-2019, 07:11 AM
#25
The games are stored on an SSD.
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DoctorMadcow
07-22-2019, 07:11 AM #25

The games are stored on an SSD.

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