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Some odd issues in GTA V

Some odd issues in GTA V

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DeiFilium
Member
110
07-03-2016, 06:19 PM
#1
This setup seems unusual. I saw similar issues when using GTA Online settings: 1366x768 resolution, a mix of normal and high settings on both machines, an i5 3570 with a GTX 970 and 12GB RAM. It runs well but has many frame drops in the high 30s. The CPU stays near 100%, while the GPU is mostly at 40-50%. I tried enabling DSR to make it GPU-bound, but the CPU still hits 100%. It’s strange how it behaves. How can I fix this?
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DeiFilium
07-03-2016, 06:19 PM #1

This setup seems unusual. I saw similar issues when using GTA Online settings: 1366x768 resolution, a mix of normal and high settings on both machines, an i5 3570 with a GTX 970 and 12GB RAM. It runs well but has many frame drops in the high 30s. The CPU stays near 100%, while the GPU is mostly at 40-50%. I tried enabling DSR to make it GPU-bound, but the CPU still hits 100%. It’s strange how it behaves. How can I fix this?

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CaptainWenie
Member
136
07-03-2016, 09:53 PM
#2
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CaptainWenie
07-03-2016, 09:53 PM #2

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xXRAXERXx
Posting Freak
817
07-05-2016, 10:07 AM
#3
I just realized that a 970 should easily handle the 1050 in most games. I play similar titles between those numbers, and performance improves now with higher settings. GTA Online stands out as the only one acting this way.
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xXRAXERXx
07-05-2016, 10:07 AM #3

I just realized that a 970 should easily handle the 1050 in most games. I play similar titles between those numbers, and performance improves now with higher settings. GTA Online stands out as the only one acting this way.

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BrewingPKC
Junior Member
21
07-05-2016, 04:52 PM
#4
The frequency curve for the 970 shows a smooth progression over time. It indicates consistent performance without sudden spikes or drops.
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BrewingPKC
07-05-2016, 04:52 PM #4

The frequency curve for the 970 shows a smooth progression over time. It indicates consistent performance without sudden spikes or drops.

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DarkBoy__YT
Posting Freak
898
07-07-2016, 05:05 PM
#5
Adjust CPU activity to GPU since boosting resolution isn't feasible. Opt for a high or very high setting on the 970 device.
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DarkBoy__YT
07-07-2016, 05:05 PM #5

Adjust CPU activity to GPU since boosting resolution isn't feasible. Opt for a high or very high setting on the 970 device.

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174
07-09-2016, 02:23 PM
#6
It’s updating the newest drivers for your device. If you’re unsure, I’ll try it out and let you know what happens.
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BudderKing0428
07-09-2016, 02:23 PM #6

It’s updating the newest drivers for your device. If you’re unsure, I’ll try it out and let you know what happens.

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OldClassicFun
Member
69
07-15-2016, 10:29 AM
#7
You've already completed the task, but the GPU utilization stays around 70%.
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OldClassicFun
07-15-2016, 10:29 AM #7

You've already completed the task, but the GPU utilization stays around 70%.

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angelos51170
Junior Member
48
07-17-2016, 10:18 AM
#8
The potential increase seems limited to that resolution, and the main concern is whether performance has improved.
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angelos51170
07-17-2016, 10:18 AM #8

The potential increase seems limited to that resolution, and the main concern is whether performance has improved.

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baldebal207
Member
138
07-19-2016, 09:53 AM
#9
I didn't max AAs up because it's too much. It runs a bit better now but the frame drops are still present (checked on two benchmarks). I'm worried since with my system and 1050 it was smooth and CPU usage wasn't an issue. The only changes I made were increasing RAM and swapping the 1050 for a 970. Now CPU stays at 100% constantly. Also, even without V-Sync off and after removing the framecap on Rivatuner, the game caps at 60 FPS.
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baldebal207
07-19-2016, 09:53 AM #9

I didn't max AAs up because it's too much. It runs a bit better now but the frame drops are still present (checked on two benchmarks). I'm worried since with my system and 1050 it was smooth and CPU usage wasn't an issue. The only changes I made were increasing RAM and swapping the 1050 for a 970. Now CPU stays at 100% constantly. Also, even without V-Sync off and after removing the framecap on Rivatuner, the game caps at 60 FPS.

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gewaltiq
Junior Member
22
07-19-2016, 06:00 PM
#10
It seems like the problem might be related to the operating system. Consider changing the model from 1050 to 970, as the one with 1050 is working correctly.
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gewaltiq
07-19-2016, 06:00 PM #10

It seems like the problem might be related to the operating system. Consider changing the model from 1050 to 970, as the one with 1050 is working correctly.

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