F5F Stay Refreshed Software PC Gaming No Fighting Game Love comes from a lack of interest in those genres.

No Fighting Game Love comes from a lack of interest in those genres.

No Fighting Game Love comes from a lack of interest in those genres.

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JustAlexUHC
Junior Member
43
10-20-2016, 05:43 AM
#1
I believe fighting games such as Street Fighter stand out as the perfect "ESport" for several reasons: 1.) The format is straightforward, making it easy for viewers to follow thanks to clear health indicators and a fixed camera angle that avoids unnecessary scrolling. 2.) The intensity of the action creates more thrilling moments, often leading to dramatic comebacks unlike what MOBA games typically offer. 3.) Viewers tend to be more engaged, as seen in events like Evo where fans are highly active. 4.) It demands greater skill and precise execution, which adds depth to the competition. Many people avoid fighting game tournaments because they’re less accessible compared to other popular Esports like MOBA, where casual players often dominate viewership. I’m not aiming to ignite a debate, but I’m curious about why some events like Capcom Cup don’t capture attention as much despite strong performances, while MOBA titles seem to consistently attract larger audiences. Personally, I lean toward Quake over Counter-Strike for its more accessible entry point.
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JustAlexUHC
10-20-2016, 05:43 AM #1

I believe fighting games such as Street Fighter stand out as the perfect "ESport" for several reasons: 1.) The format is straightforward, making it easy for viewers to follow thanks to clear health indicators and a fixed camera angle that avoids unnecessary scrolling. 2.) The intensity of the action creates more thrilling moments, often leading to dramatic comebacks unlike what MOBA games typically offer. 3.) Viewers tend to be more engaged, as seen in events like Evo where fans are highly active. 4.) It demands greater skill and precise execution, which adds depth to the competition. Many people avoid fighting game tournaments because they’re less accessible compared to other popular Esports like MOBA, where casual players often dominate viewership. I’m not aiming to ignite a debate, but I’m curious about why some events like Capcom Cup don’t capture attention as much despite strong performances, while MOBA titles seem to consistently attract larger audiences. Personally, I lean toward Quake over Counter-Strike for its more accessible entry point.

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Kurogano
Member
183
10-20-2016, 12:14 PM
#2
Top gaming experience available online
This is the best esport platform currently offered.
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Kurogano
10-20-2016, 12:14 PM #2

Top gaming experience available online
This is the best esport platform currently offered.

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ChickenPhoYou
Posting Freak
850
10-20-2016, 05:29 PM
#3
I really enjoy the Super Smash Bros. community, especially the Melee, Project M, and Smash 4 scenes.
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ChickenPhoYou
10-20-2016, 05:29 PM #3

I really enjoy the Super Smash Bros. community, especially the Melee, Project M, and Smash 4 scenes.

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_Mishie_
Member
202
10-21-2016, 06:13 PM
#4
I feel the same way; players become super enthusiastic, and titles such as Melee often surpass even Starcraft in APM, which means their performance skills are exceptionally sharp.
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_Mishie_
10-21-2016, 06:13 PM #4

I feel the same way; players become super enthusiastic, and titles such as Melee often surpass even Starcraft in APM, which means their performance skills are exceptionally sharp.

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GamingSlash
Junior Member
9
10-23-2016, 07:40 PM
#5
( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)
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GamingSlash
10-23-2016, 07:40 PM #5

( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)( ͡° ͜ʖ ͡°)

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SeaniesShow
Junior Member
3
10-24-2016, 12:09 AM
#6
The SM4SH Scene is quite challenging, changing the lineup each round. I'm not sure, but many of them seem to be struggling when it doesn't work out.
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SeaniesShow
10-24-2016, 12:09 AM #6

The SM4SH Scene is quite challenging, changing the lineup each round. I'm not sure, but many of them seem to be struggling when it doesn't work out.

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slammajamma28
Junior Member
36
10-28-2016, 07:53 AM
#7
Really? That's higher than Starcraft? What typical APM are they achieving in Starcraft? I saw a video on APM in high-level Melee with around 4 to 5.5 actions per second, roughly. But you don't really need to press a lot of buttons constantly, so the actual number could be much lower when looking at the whole game. I also really enjoy the community, the excitement in tournaments, and the many top players.
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slammajamma28
10-28-2016, 07:53 AM #7

Really? That's higher than Starcraft? What typical APM are they achieving in Starcraft? I saw a video on APM in high-level Melee with around 4 to 5.5 actions per second, roughly. But you don't really need to press a lot of buttons constantly, so the actual number could be much lower when looking at the whole game. I also really enjoy the community, the excitement in tournaments, and the many top players.

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EskyBytes
Junior Member
40
10-28-2016, 07:59 AM
#8
They don't fit the esports mold since they aren't truly team-oriented. That's the key point.
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EskyBytes
10-28-2016, 07:59 AM #8

They don't fit the esports mold since they aren't truly team-oriented. That's the key point.

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WorkOff
Member
145
10-28-2016, 08:07 AM
#9
Starcraft actually shows a surprisingly strong APM rate. A quick search indicates around 200 APM for top players, which is above the typical 3 per second. Most of the time it comes from generating and managing units, choosing strategies, and upgrading equipment. While I acknowledge pro Starcraft/RTS fans, from an esport perspective fighting games seem more appealing to watch.
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WorkOff
10-28-2016, 08:07 AM #9

Starcraft actually shows a surprisingly strong APM rate. A quick search indicates around 200 APM for top players, which is above the typical 3 per second. Most of the time it comes from generating and managing units, choosing strategies, and upgrading equipment. While I acknowledge pro Starcraft/RTS fans, from an esport perspective fighting games seem more appealing to watch.

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bomb_man
Member
119
10-29-2016, 05:35 AM
#10
The feeling of sadness becomes stronger when outcomes don’t match expectations in high-stakes situations, since they believed they had secured every possibility. In lower-level play, the pressure of salt feels more tangible.
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bomb_man
10-29-2016, 05:35 AM #10

The feeling of sadness becomes stronger when outcomes don’t match expectations in high-stakes situations, since they believed they had secured every possibility. In lower-level play, the pressure of salt feels more tangible.

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