No Fighting Game Love comes from a lack of interest in those genres.
No Fighting Game Love comes from a lack of interest in those genres.
The FGC is likely the most fun, and that’s the only scene I really enjoy. I particularly like watching Guilty Gear (the hype train version) and KoF, although KoF’s content isn’t very well received. I’d love to see these scenes expand even more than they currently are.
He brings up several solid observations in the clip. These ideas mainly work for Smash Bros., but might also fit Street Fighter or other competitive games.
I've heard from friends who wager on real RL currency through platforms like PayPal, though it's less common than betting on skins. Some of these individuals trade skins for actual cash, while Valve focuses more on selling in-game items rather than just skins.
I understand. The phrasing emphasizes skins and items over cash. While it's accurate that CSGO, SC2, Dota2, and LoL are the most popular games for betting, the focus ultimately depends on coverage, audience interest, and viewer numbers. Larger interest leads to bigger wins for betting platforms.