F5F Stay Refreshed Software PC Gaming AC Origins shows excessive CPU consumption.

AC Origins shows excessive CPU consumption.

AC Origins shows excessive CPU consumption.

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papercut3
Member
221
11-27-2017, 02:44 PM
#11
-d3d9 trying to launch this game is d3d9 forcing DirectX 9 mode.
It's a graphically demanding title. Many are quick to point fingers at DRM instead of confronting the truth.
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papercut3
11-27-2017, 02:44 PM #11

-d3d9 trying to launch this game is d3d9 forcing DirectX 9 mode.
It's a graphically demanding title. Many are quick to point fingers at DRM instead of confronting the truth.

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BernyTheMan
Member
180
12-04-2017, 05:49 AM
#12
Is it a single stick with 8GB of RAM?
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BernyTheMan
12-04-2017, 05:49 AM #12

Is it a single stick with 8GB of RAM?

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frylock0522
Junior Member
36
12-04-2017, 06:55 AM
#13
In the tests I conducted, ACO consistently uses the most CPU power among the modern games I play. For these tests, I employed an i7 8086k overclocked to 5ghz across all cores and paired it with an RTX 2080 ti. I ran a combination of ultra and high settings. At resolutions of 1920 x 1080, my average frame rate was 115; at 2560 x 1440 it dropped to 104; and at 3840 x 1260 it fell to 66. With a GTX 1080 ti in the setup, the 4K performance was 61fps. If every game behaved this way, I would have spent $1200 for just 5 frames per second. This is the reality with open-world titles. Witcher 3 on ultra plus hair achieved an average of 190 fps at 1920 x 1080, 177 fps at 2560 x 1440, and 85 fps at 3840 x 1260—more balanced but still showing the same pattern.
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frylock0522
12-04-2017, 06:55 AM #13

In the tests I conducted, ACO consistently uses the most CPU power among the modern games I play. For these tests, I employed an i7 8086k overclocked to 5ghz across all cores and paired it with an RTX 2080 ti. I ran a combination of ultra and high settings. At resolutions of 1920 x 1080, my average frame rate was 115; at 2560 x 1440 it dropped to 104; and at 3840 x 1260 it fell to 66. With a GTX 1080 ti in the setup, the 4K performance was 61fps. If every game behaved this way, I would have spent $1200 for just 5 frames per second. This is the reality with open-world titles. Witcher 3 on ultra plus hair achieved an average of 190 fps at 1920 x 1080, 177 fps at 2560 x 1440, and 85 fps at 3840 x 1260—more balanced but still showing the same pattern.

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DiosNegroX
Junior Member
34
12-05-2017, 06:58 PM
#14
It works for most things, but the unusual thing is how it handles some older CPU models well while failing others. I'll give it a shot.
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DiosNegroX
12-05-2017, 06:58 PM #14

It works for most things, but the unusual thing is how it handles some older CPU models well while failing others. I'll give it a shot.

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Syrows
Member
60
12-09-2017, 11:18 AM
#15
Well, now it doesn't start anymore... And by the way, about other games: my system handles everything fine, and even another Ubisoft game like AC BlackFlag runs smoothly.
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Syrows
12-09-2017, 11:18 AM #15

Well, now it doesn't start anymore... And by the way, about other games: my system handles everything fine, and even another Ubisoft game like AC BlackFlag runs smoothly.

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Marinated
Senior Member
666
12-09-2017, 01:08 PM
#16
Because the Launcher wasn't launching the game, I executed the executable via CMD with the -d3d9 option, which improved the results. The benchmark now looked more realistic, achieving under 20 FPS.
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Marinated
12-09-2017, 01:08 PM #16

Because the Launcher wasn't launching the game, I executed the executable via CMD with the -d3d9 option, which improved the results. The benchmark now looked more realistic, achieving under 20 FPS.

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Disterben
Junior Member
9
12-09-2017, 04:02 PM
#17
I'm fairly confident the issue is related to single-channel memory. Trying an 8GB stick might help, as benchmarks show dual-channel can improve performance in games like AC:O.
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Disterben
12-09-2017, 04:02 PM #17

I'm fairly confident the issue is related to single-channel memory. Trying an 8GB stick might help, as benchmarks show dual-channel can improve performance in games like AC:O.

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CiscoMiner
Senior Member
500
12-10-2017, 05:26 PM
#18
Usually, you see a 5-10 fps increase when using dual channel memory, and spikes around 15-30 fps more in busy places like cities.
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CiscoMiner
12-10-2017, 05:26 PM #18

Usually, you see a 5-10 fps increase when using dual channel memory, and spikes around 15-30 fps more in busy places like cities.

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wubby187
Junior Member
18
12-12-2017, 01:50 PM
#19
I misunderstood the task. You want the text rewritten while keeping the same length and structure, but with different wording. I will adjust the phrasing accordingly.
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wubby187
12-12-2017, 01:50 PM #19

I misunderstood the task. You want the text rewritten while keeping the same length and structure, but with different wording. I will adjust the phrasing accordingly.

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Dantastic39
Junior Member
14
12-12-2017, 05:44 PM
#20
led to similarly poor results
This raises the issue of why? My friend has only one 8 GB RAM module, a less powerful processor, and still plays the game without problems. Meanwhile, my setup is having trouble achieving 40 FPS... So I’m not really aiming for a small gain in performance.
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Dantastic39
12-12-2017, 05:44 PM #20

led to similarly poor results
This raises the issue of why? My friend has only one 8 GB RAM module, a less powerful processor, and still plays the game without problems. Meanwhile, my setup is having trouble achieving 40 FPS... So I’m not really aiming for a small gain in performance.

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