Your Valorant game is running slowly on your laptop with many frame drops.
Your Valorant game is running slowly on your laptop with many frame drops.
It's tough to say without testing, but it should definitely help. You're also running low on memory, so Windows will move files to the page file, which is really slow (it uses your SSD for RAM, and SSDs are about 1/100th the speed of regular RAM). Adding more RAM will stop this process and speed things up, and using dual-channel can boost performance by at least 10%.
Oh, that’s actually a good point. I have a 1 TB 5400 RPM HDD, which would slow things down even more. It might explain why your games load slowly and why your laptop feels choppy. Thanks for the tip! I’ll reach out again after adding more RAM next week.
HDD performance is roughly one-twentieth of even an inexpensive SSD. Switching to an SSD would feel like upgrading to a brand-new computer, which should be your top priority. You can purchase a 500GB SSD for just $40, and it will significantly improve everyday tasks.
You've upgraded to 16GB RAM with dual-channel support, which is great! The performance in games has improved significantly—no stutters and stable frame rates. However, your CPU clock fluctuations persist, especially during longer sessions. This might be due to thermal throttling or background processes. Consider monitoring temperatures and ensuring proper cooling. If the issue continues, check for any driver updates or consider a more robust cooling solution.
Your game isn't utilizing the full GPU power, which is unusual given the low-end hardware I suspect you have. It might help to boost the settings. Although it seems unusual, adjusting the quality could move more processing to the GPU and improve performance. Start by switching to 1080p resolution.
I've checked all the options from 720p to high resolution, but the performance drops. FPS decreases when you go to higher settings.
Yeah, you're right to notice that. It seems like the system is already at its limit—adjusting settings offers little benefit. The performance likely hinges on the game's requirements, and adding more RAM probably won't help much. CPU usage is high, so it’s not just about memory. Using tools like hwinfo or Afterburner can give clearer insights into what’s happening. Monitoring task manager might be tricky, but it can show real-time data. Keep an eye on frame rates; VSync or Gsync could be the better option if you're concerned about stuttering.
I captured the screenshot during a Valorant match and quickly switched tabs while taking the screenshot. For CPU temperature monitoring, I rely on MSI Afterburner and RTSS, though the readings sometimes differ between software and actual hardware. Regarding performance data like CPU clock speeds and core utilization, I use MSTI tools. VSYNC limits my frame rate to 60 FPS and raises latency significantly, so it’s not suitable. Let me know if you need a screenshot or graph for reference.
Ya, but that can put the game immediately into a suspend mode, hence it could be the taskmanager info is not accurately presenting what happens while you play. Well, you can also lock framerate with rtss for example, no vsync… the thing is it sounds like you cant decide if you want stable framerates or the highest possible… you cant have both doesnt work that way. Hence many people use rtss to limit the frames - if done right its definitely smoother than a constantly changing framerate … you just have to decide what you actually want?
I tested the rtss frame rate limit and it behaves similarly to a typical in-game FPS cap. Using scanline sync gives v-sync without noticeable input lag, allowing steady 60 fps. What I need is the actual performance my PC should deliver based on specs. For example, someone with 16 GB RAM, 2666 MHz clock speed, and a GTX 1050 2 GB card could run at 2400 MHz, while you have 2400 MHz but a 4 GB RAM and a Ryzen 5 2500U. He easily achieves 130–190 fps effortlessly, whereas I'm aiming for consistent 130 fps instead of 60. Shouldn't this be achievable with my setup?