Yes, I'm looking forward to the upcoming Civ 7 updates!
Yes, I'm looking forward to the upcoming Civ 7 updates!
Hi everyone. I just saw the latest showcase video for CIV 7, and I have to say, it brings some fresh and daring concepts. I’m in favor of reshaping civilization for each era as the special units and abilities appear too fast to fully enjoy—even when I play on Marathon. The idea of using rivers for movement is really intriguing, and it’s a feature I’ve been wanting for years. Overall, it feels different but definitely worth noticing, and I’m planning to look into it more in February 2025. Link for those interested:
They are implementing numerous updates, so I’ll wait for patches and DLC before judging the final outcome. I’m hoping they avoid the incomplete mechanics seen in the World Congress from Civ VI. So far, things seem quite promising. The new art style is decent, though the UI still feels rough. My biggest frustration is the constant nickel-and-diming DLC that’s unavoidable, which might make it simpler to just play through Civ VI until a better package arrives.
Sure, the dlc often plays a key role in the overall experience. While I’m not entirely against it, I appreciate how it lets developers refine gameplay through real-world testing and keeps funding for updates and support. Plus, I enjoy Paradox titles, so it’s possible I’m just a fan of that style. Many players complain about the gap between different civilizations across eras, but a quick "lock historic path" option could help bridge that divide.
Still waiting to try Civ 6. Civ 5 has kept me stuck in this area. This latest version looks nice and the terrain changes are great. I think I’ll wait until it goes on sale in 2028 for just $5 for the full set plus all the expansions.
Fair play here. I'm slightly undecided, but 5 feels the better choice overall. However, I really enjoyed the district system in 6 that stopped worry-worth spam.
Since beginning with Dune Spice Wars, I find myself drawn away from traditional 4X games. The mix of real-time action and management aspects sparked a new interest in me. I’m excited to see what Civilization 7 offers. I played the game nonstop and found it a solid starting point. I skipped 6, as its art style didn’t appeal to me, but this one has a more appealing 2 and 4 vibe.
Spice War is a challenging experience. It's your first attempt at it, and you're still figuring things out.
I'm not thrilled about this. Honestly, I didn't even watch the trailer. I've played Civ since the first game, but I don't feel like they've made much progress in innovating the series. I likely spent thousands of hours across all titles, yet I only played Civ 6 roughly a quarter of what I did for Civ 5. I'm not sure they'll deliver anything new worth playing. Plus, I'm getting frustrated with their business approach—releasing games and then dumping hundreds of dollars in DLC before it's solid. Maybe I'll wait three years and buy it all together for just $20 in a simple bundle.
That's reasonable. The classic titles won't disappear anytime soon. I think their strategy this round feels more about making big leaps than small tweaks. The feedback I've noticed usually goes like, "No way they changed X, it's terrible!" So your view is the opposite side. I focus on three main periods, swapping in a different country each time (and some rivers that really catch my eye). What I appreciate about the era shifts is the chance to truly experience one's unique strengths. It hurts when those special units vanish quickly, even while playing on Marathon. I'd suggest checking out the updates from some of the developers who shared a sneak peek. Spiffing Brit did seem to crack the game already. I saw someone named Boesthius do it.
Interested in seeing the trailer. Impressed by the clear release timeline they set so early. The opening resembling Game of Thrones with Brianne of Tarth as narrator seemed amusing, especially after Sean Bean’s departure. She makes a great pick. Have you played Humankind? It seems like Civ 7 is adapting their era mechanic, which I found intriguing. Glad they’ve included navigable rivers now. I’m curious if building canals will appear in the DLC plans. I’d love to see advancements in technology, diplomacy, construction, and victory systems—things that could really test seasoned players. I always appreciate Civ’s music, and the art style looks solid. Honestly, I know myself and might jump in soon, though I’ll probably stay on the sidelines for a while while they polish it up (similar to what I’m doing with Cities Skylines II, hoping they succeed before things go south).