F5F Stay Refreshed Software PC Gaming Unusual resource consumption observed in AC Unity project.

Unusual resource consumption observed in AC Unity project.

Unusual resource consumption observed in AC Unity project.

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godzillaslime
Member
177
07-04-2016, 05:37 AM
#1
It's widely understood now that AC Unity behaves poorly on PC, yet its performance remains puzzling. Lowering detail options doesn't consistently improve frame rates or reduce stutter, and adjusting resolution often doesn't help either. While I enabled MSI Afterburner during playback to monitor usage, the data revealed strange patterns. (All settings at full, AA turned off, 2560x1440 resolution.) The GPU utilization fluctuates wildly, and VRAM consumption is excessive. (Don't worry about VRAM on GPU2—sometimes Afterburner fails and displays misleading numbers. It was intriguing, though.) I'm curious about the cause! Are they employing cutting-edge technology, or are they struggling with DX11?
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godzillaslime
07-04-2016, 05:37 AM #1

It's widely understood now that AC Unity behaves poorly on PC, yet its performance remains puzzling. Lowering detail options doesn't consistently improve frame rates or reduce stutter, and adjusting resolution often doesn't help either. While I enabled MSI Afterburner during playback to monitor usage, the data revealed strange patterns. (All settings at full, AA turned off, 2560x1440 resolution.) The GPU utilization fluctuates wildly, and VRAM consumption is excessive. (Don't worry about VRAM on GPU2—sometimes Afterburner fails and displays misleading numbers. It was intriguing, though.) I'm curious about the cause! Are they employing cutting-edge technology, or are they struggling with DX11?

T
Thesnake9
Member
160
07-05-2016, 08:31 PM
#2
AC:U is indeed unstable.
T
Thesnake9
07-05-2016, 08:31 PM #2

AC:U is indeed unstable.

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flamex123456
Member
227
07-05-2016, 09:09 PM
#3
We shouldn't need to comment. The game is poorly optimized.
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flamex123456
07-05-2016, 09:09 PM #3

We shouldn't need to comment. The game is poorly optimized.

D
delaneyandian
Member
180
07-06-2016, 09:15 PM
#4
Your clocks tend to be quite consistent, usually stable over time.
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delaneyandian
07-06-2016, 09:15 PM #4

Your clocks tend to be quite consistent, usually stable over time.

M
miniclip800
Junior Member
11
07-07-2016, 04:48 AM
#5
It's really bad since it creates too much load for dx11 to manage
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miniclip800
07-07-2016, 04:48 AM #5

It's really bad since it creates too much load for dx11 to manage

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Girufy129
Junior Member
11
07-07-2016, 05:22 AM
#6
Overclocking the CPU performs exceptionally well, while GPUs remain untouched by such adjustments.
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Girufy129
07-07-2016, 05:22 AM #6

Overclocking the CPU performs exceptionally well, while GPUs remain untouched by such adjustments.

4
420Benji
Junior Member
38
07-07-2016, 11:15 AM
#7
Ubisoft/10 would participate in another boycott
4
420Benji
07-07-2016, 11:15 AM #7

Ubisoft/10 would participate in another boycott

I
imTri
Posting Freak
786
07-08-2016, 01:04 AM
#8
Have you explored using k-boost, up power target, and a restart?
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imTri
07-08-2016, 01:04 AM #8

Have you explored using k-boost, up power target, and a restart?

S
StickHolz
Junior Member
17
07-26-2016, 12:40 PM
#9
Start simplifying variables to analyze data effectively. Lower graphical quality and reduce settings for easier testing. Run comparisons at minimal resolution and low performance levels. Observe frame consistency, monitor CPU usage, and evaluate differences between high and low detail runs. For accurate overlays, maintain a steady benchmark process.
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StickHolz
07-26-2016, 12:40 PM #9

Start simplifying variables to analyze data effectively. Lower graphical quality and reduce settings for easier testing. Run comparisons at minimal resolution and low performance levels. Observe frame consistency, monitor CPU usage, and evaluate differences between high and low detail runs. For accurate overlays, maintain a steady benchmark process.

S
scorpeon652
Junior Member
4
08-03-2016, 11:44 AM
#10
I understand you're trying to set up MSI Afterburner and Uplay Overlay together. Since Ubisoft titles don’t support Uplay Overlay with MSI Afterburner overlays, you might need to adjust your approach or use alternative methods.
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scorpeon652
08-03-2016, 11:44 AM #10

I understand you're trying to set up MSI Afterburner and Uplay Overlay together. Since Ubisoft titles don’t support Uplay Overlay with MSI Afterburner overlays, you might need to adjust your approach or use alternative methods.

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