Unusual resource consumption observed in AC Unity project.
Unusual resource consumption observed in AC Unity project.
I don’t rely on the Afterburner overlay. I tweak everything myself! Just reinstall it and uncheck "RivaTuner server" or similar, so the overlay disappears and afterburner works even if other overlays are active. To see resource stats, just open the tabs and check the graphs.
I need to track my temperature. I was using Riva for OSD and Uplay until AC 4 BF, but from WD, FC 4 now ACU—they don’t work together.