F5F Stay Refreshed Software PC Gaming the system is experiencing severe stuttering and poor performance, leading to significant SSD I/O issues.

the system is experiencing severe stuttering and poor performance, leading to significant SSD I/O issues.

the system is experiencing severe stuttering and poor performance, leading to significant SSD I/O issues.

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skullman177
Member
57
03-01-2018, 05:24 AM
#1
pc specifications include windows 10 64bit, asrock x470 taichi, ryan zen 7 2700x, rtx 2080, 16gb 3200mhz cl14 gskill samsung bdie, os installed on 128 gb adata ssd, battlefield 5 on a crucial 512gb ssd. I'm experiencing significant microstuttering and extreme freezing—sometimes lasting nearly a second—while playing the game. Processhacker's IO monitoring shows spikes linked to battlefield 5 executable, indicating heavy ssd usage.

I thought 16gb ram would be enough to load a map, models, and other data into memory. The process reports about 5GB RAM usage, which seems sufficient. However, the ssd appears to be failing severely, as if anything appearing on screen isn't in memory and must constantly load from the drive. This is extremely frustrating, especially since I'm not expecting such behavior in a game that doesn't require constant streaming.

I haven't performed any overclocking. The bios is up to date, default settings are applied, the ram xmp profile is loaded, and performance runs at 3200 mhz cl14.

I first noticed this issue while checking my pc case's hdd activity indicator. This behavior is unusual—typically it appears during map loading or transitions, not when the game starts. It's not typical for a large open-world mmorpg where constant streaming is expected.

What should I do? This isn't the only game with this problem, but it's the clearest example. It's really annoying.
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skullman177
03-01-2018, 05:24 AM #1

pc specifications include windows 10 64bit, asrock x470 taichi, ryan zen 7 2700x, rtx 2080, 16gb 3200mhz cl14 gskill samsung bdie, os installed on 128 gb adata ssd, battlefield 5 on a crucial 512gb ssd. I'm experiencing significant microstuttering and extreme freezing—sometimes lasting nearly a second—while playing the game. Processhacker's IO monitoring shows spikes linked to battlefield 5 executable, indicating heavy ssd usage.

I thought 16gb ram would be enough to load a map, models, and other data into memory. The process reports about 5GB RAM usage, which seems sufficient. However, the ssd appears to be failing severely, as if anything appearing on screen isn't in memory and must constantly load from the drive. This is extremely frustrating, especially since I'm not expecting such behavior in a game that doesn't require constant streaming.

I haven't performed any overclocking. The bios is up to date, default settings are applied, the ram xmp profile is loaded, and performance runs at 3200 mhz cl14.

I first noticed this issue while checking my pc case's hdd activity indicator. This behavior is unusual—typically it appears during map loading or transitions, not when the game starts. It's not typical for a large open-world mmorpg where constant streaming is expected.

What should I do? This isn't the only game with this problem, but it's the clearest example. It's really annoying.

I
iRoyalBunny
Junior Member
24
03-01-2018, 07:43 AM
#2
Turning on the pre-rendered frames option is better for me than leaving it off, and I only have 1060...
I
iRoyalBunny
03-01-2018, 07:43 AM #2

Turning on the pre-rendered frames option is better for me than leaving it off, and I only have 1060...

E
Extremo02
Junior Member
32
03-02-2018, 06:03 AM
#3
Is Shader Cache turned on?
E
Extremo02
03-02-2018, 06:03 AM #3

Is Shader Cache turned on?

J
Jayenduck
Junior Member
2
03-02-2018, 10:28 AM
#4
BF5 video configurations: everything remains at a low setting, with 1080p streaming for competitive play (though that’s just a thought). dx12 API is off or set to minimal, and future frame rendering remains unchanged.
J
Jayenduck
03-02-2018, 10:28 AM #4

BF5 video configurations: everything remains at a low setting, with 1080p streaming for competitive play (though that’s just a thought). dx12 API is off or set to minimal, and future frame rendering remains unchanged.

H
heyimali
Junior Member
26
03-02-2018, 10:59 AM
#5
yes it is. (referring to the nvidia control panel advanced 3d settings option)
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heyimali
03-02-2018, 10:59 AM #5

yes it is. (referring to the nvidia control panel advanced 3d settings option)

C
coreylemonade
Member
217
03-07-2018, 03:05 AM
#6
In the Nvidia control panel, attempt to turn it off. You can also disable it for BF5 if needed.
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coreylemonade
03-07-2018, 03:05 AM #6

In the Nvidia control panel, attempt to turn it off. You can also disable it for BF5 if needed.

E
emstay26
Senior Member
441
03-13-2018, 11:48 AM
#7
Do you possess the broken version of the game?
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emstay26
03-13-2018, 11:48 AM #7

Do you possess the broken version of the game?

F
FrezzyHero
Junior Member
33
03-13-2018, 02:34 PM
#8
this stuttering problem occurs with DX12, though it seems they resolved it, so i'm unsure. i'm considering reverting to DX11.
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FrezzyHero
03-13-2018, 02:34 PM #8

this stuttering problem occurs with DX12, though it seems they resolved it, so i'm unsure. i'm considering reverting to DX11.

D
DarkBoy__YT
Posting Freak
898
03-13-2018, 09:41 PM
#9
It's the official version =)). It actually came with the MSI RX 2080 GPU. But if I were a pirate, would I tell you? Smile)
D
DarkBoy__YT
03-13-2018, 09:41 PM #9

It's the official version =)). It actually came with the MSI RX 2080 GPU. But if I were a pirate, would I tell you? Smile)

Y
yar_pvp
Member
166
03-26-2018, 04:44 AM
#10
wouldn't disabling caching shaders be detrimental?
Y
yar_pvp
03-26-2018, 04:44 AM #10

wouldn't disabling caching shaders be detrimental?

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