F5F Stay Refreshed Software PC Gaming The game now runs smoothly and quickly on my PC.

The game now runs smoothly and quickly on my PC.

The game now runs smoothly and quickly on my PC.

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MooMoo2011
Senior Member
690
09-28-2025, 03:05 AM
#11
You're pretty close to having a similar system as mine. My version is higher and my R9 290 runs at 1100/1450, which is a moderate overclock on a tri-x. Games are now running smoothly. I'm using fullscreen mode—window borders were an issue in cutscenes, but fullscreen resolved that. No VSync Ultra preset. I've enabled God Rays enhanced (previously the Nvidia Godrays setting before Ubisoft update). Trees settings are off; this was a setting meant to cap performance on AMD cards and actually hurt visuals. It's just been added later to make my GTX 970 beat the R9 290. HBAO is enabled. The settings below work well, but I see almost no slowdown and it looks improved slightly. Motion Blur is off (I don't like it). SMAA is on. MSAAx2 is functional now, though maintaining a steady 60 frames per second is tricky. It might work on a console controller. Running two R9 290 units or GTX 970/780ti with 4x MSAA should be doable with the adjustments I made. Someone with that configuration could try it out.
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MooMoo2011
09-28-2025, 03:05 AM #11

You're pretty close to having a similar system as mine. My version is higher and my R9 290 runs at 1100/1450, which is a moderate overclock on a tri-x. Games are now running smoothly. I'm using fullscreen mode—window borders were an issue in cutscenes, but fullscreen resolved that. No VSync Ultra preset. I've enabled God Rays enhanced (previously the Nvidia Godrays setting before Ubisoft update). Trees settings are off; this was a setting meant to cap performance on AMD cards and actually hurt visuals. It's just been added later to make my GTX 970 beat the R9 290. HBAO is enabled. The settings below work well, but I see almost no slowdown and it looks improved slightly. Motion Blur is off (I don't like it). SMAA is on. MSAAx2 is functional now, though maintaining a steady 60 frames per second is tricky. It might work on a console controller. Running two R9 290 units or GTX 970/780ti with 4x MSAA should be doable with the adjustments I made. Someone with that configuration could try it out.

C
CryptoxYT
Junior Member
48
09-29-2025, 11:31 PM
#12
Works (currently using 270x @ 1125Mhz) I also kept Buffered Frames at 0 regardless of 35-40 or 50-60fps, NO LAG! DisableLoadingMip0="1" REALLY HELPS!!!
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CryptoxYT
09-29-2025, 11:31 PM #12

Works (currently using 270x @ 1125Mhz) I also kept Buffered Frames at 0 regardless of 35-40 or 50-60fps, NO LAG! DisableLoadingMip0="1" REALLY HELPS!!!

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AWSOMO3000
Member
166
09-30-2025, 08:53 PM
#13
We’re dealing with two variables in the XML file. You can revert it anytime within ten seconds. It functions properly. I’m giving it a try. I might create some videos later, but the fix is straightforward and I’ve experienced a migraine for two days. This game plus assisting a friend runs smoothly on a system that should struggle with it—something I warned him about for years to last a few more years. Actually, it gave me a really bad headache. I don’t believe anything is worse than building someone’s ideal machine (and a 780ti wasn’t inexpensive when I assembled it for them), only to see it fail in a game at 1080p because the developers are clearly not reliable. Anyone can share it on the Ubisoft forum, and I don’t mind. I just don’t want to end up banned for speaking out. So feel free to claim credit. This was just experimenting with the initial settings (XML) that fortunately succeeded. I recall Mass Effect 1 had many issues we fixed in the ini file to improve its appearance.
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AWSOMO3000
09-30-2025, 08:53 PM #13

We’re dealing with two variables in the XML file. You can revert it anytime within ten seconds. It functions properly. I’m giving it a try. I might create some videos later, but the fix is straightforward and I’ve experienced a migraine for two days. This game plus assisting a friend runs smoothly on a system that should struggle with it—something I warned him about for years to last a few more years. Actually, it gave me a really bad headache. I don’t believe anything is worse than building someone’s ideal machine (and a 780ti wasn’t inexpensive when I assembled it for them), only to see it fail in a game at 1080p because the developers are clearly not reliable. Anyone can share it on the Ubisoft forum, and I don’t mind. I just don’t want to end up banned for speaking out. So feel free to claim credit. This was just experimenting with the initial settings (XML) that fortunately succeeded. I recall Mass Effect 1 had many issues we fixed in the ini file to improve its appearance.

T
ThePetrolHit
Member
70
10-03-2025, 06:29 AM
#14
Great, it worked for you.
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ThePetrolHit
10-03-2025, 06:29 AM #14

Great, it worked for you.

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bajingirl32
Member
54
10-09-2025, 12:34 AM
#15
It seems another person discovered this first. The person who solved it is the one who shared it. I wish I had joined their forum earlier—it would have saved me a lot of time. He only adjusted the MIP; maybe that’s all you needed. Here’s the link: http://forums.ubi.com/showthread.php/954...-Far-Cry-4. It’s quite funny. That individual also uses an AMD GPU and claims limited English skills. Ubisoft should consider hiring him. He’s already better than anyone at Ubisoft Kiev or Nvidia Game Works.
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bajingirl32
10-09-2025, 12:34 AM #15

It seems another person discovered this first. The person who solved it is the one who shared it. I wish I had joined their forum earlier—it would have saved me a lot of time. He only adjusted the MIP; maybe that’s all you needed. Here’s the link: http://forums.ubi.com/showthread.php/954...-Far-Cry-4. It’s quite funny. That individual also uses an AMD GPU and claims limited English skills. Ubisoft should consider hiring him. He’s already better than anyone at Ubisoft Kiev or Nvidia Game Works.

I
ImJaWe
Member
67
10-09-2025, 12:49 AM
#16
Here is your updated version with the usual mouse acceleration tweaks applied:
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ImJaWe
10-09-2025, 12:49 AM #16

Here is your updated version with the usual mouse acceleration tweaks applied:

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_mooch
Member
52
10-10-2025, 02:05 AM
#17
I also tried the other one first, then MIP. Guess I fooled myself, hehe.
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_mooch
10-10-2025, 02:05 AM #17

I also tried the other one first, then MIP. Guess I fooled myself, hehe.

S
Stratin_OG
Member
232
10-10-2025, 10:45 AM
#18
Great! Let's keep the momentum going.
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Stratin_OG
10-10-2025, 10:45 AM #18

Great! Let's keep the momentum going.

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BoyRobbe
Member
155
10-11-2025, 09:09 AM
#19
I'll test it out after work. If it functions, it will be great.
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BoyRobbe
10-11-2025, 09:09 AM #19

I'll test it out after work. If it functions, it will be great.

I
iBluto
Junior Member
31
10-24-2025, 12:06 PM
#20
I’ll attempt this tonight! Appreciate you sharing it.
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iBluto
10-24-2025, 12:06 PM #20

I’ll attempt this tonight! Appreciate you sharing it.

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