F5F Stay Refreshed Software PC Gaming The current condition of this generation of video game players is quite disheartening.

The current condition of this generation of video game players is quite disheartening.

The current condition of this generation of video game players is quite disheartening.

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xerofa14
Member
61
06-20-2016, 07:05 AM
#11
A solid RPG experience with great rewards and progression feels amazing. Back when Alternate Advancement Skills were available, I really enjoyed that game. It’s hard to believe how much has changed!
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xerofa14
06-20-2016, 07:05 AM #11

A solid RPG experience with great rewards and progression feels amazing. Back when Alternate Advancement Skills were available, I really enjoyed that game. It’s hard to believe how much has changed!

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nichlas2010
Junior Member
3
06-29-2016, 09:09 AM
#12
I never tried EQ. I played WoW back in 2009 during the recession when I lost my job for three months straight, working nonstop every single day while I was chasing a paycheck.
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nichlas2010
06-29-2016, 09:09 AM #12

I never tried EQ. I played WoW back in 2009 during the recession when I lost my job for three months straight, working nonstop every single day while I was chasing a paycheck.

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ItzSlimZz
Junior Member
31
06-30-2016, 02:32 AM
#13
I was around 5 or 6 when I got my Atari 2600. Generation X grew up with video games. The later part of baby boomers still plays video games. This era of gaming is unfamiliar to today's education system. People don't grasp pseudoscience or how the brain works while playing. There are hackers, but I just play through them and eventually get banned or lose interest because no one wants to play with cheaters.
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ItzSlimZz
06-30-2016, 02:32 AM #13

I was around 5 or 6 when I got my Atari 2600. Generation X grew up with video games. The later part of baby boomers still plays video games. This era of gaming is unfamiliar to today's education system. People don't grasp pseudoscience or how the brain works while playing. There are hackers, but I just play through them and eventually get banned or lose interest because no one wants to play with cheaters.

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kiekie
Member
64
07-10-2016, 10:02 AM
#14
I believe the issue isn't that people are getting worse, but that the audience is expanding. Back then, video games were mainly for niche audiences, now everyone seems to enjoy them. While I oppose cheats like aimbots, I’m fine with prestige hacks because many players don’t have time for lengthy sessions to master every weapon. They might just want a quick fun experience a few hours each week. If the game is well-balanced, it shouldn’t interfere with the core experience.
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kiekie
07-10-2016, 10:02 AM #14

I believe the issue isn't that people are getting worse, but that the audience is expanding. Back then, video games were mainly for niche audiences, now everyone seems to enjoy them. While I oppose cheats like aimbots, I’m fine with prestige hacks because many players don’t have time for lengthy sessions to master every weapon. They might just want a quick fun experience a few hours each week. If the game is well-balanced, it shouldn’t interfere with the core experience.

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pegasusXman
Member
194
07-10-2016, 10:31 AM
#15
I mainly enjoy solo play and offline experiences. Of course, I’d love to team up, but when collaborating, it should focus on skill comparison—not transactions, bots, or equipment differences.
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pegasusXman
07-10-2016, 10:31 AM #15

I mainly enjoy solo play and offline experiences. Of course, I’d love to team up, but when collaborating, it should focus on skill comparison—not transactions, bots, or equipment differences.

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TosTeReKKK
Member
106
08-01-2016, 08:59 AM
#16
I found some bots in Diablo 2 interesting. They could generate games and run bosses with strong characters, then repeat the process. It was enjoyable because they rarely took loot and let players join in. Playing with many characters made leveling up simple. This method worked well for organized runs. Usually only one person created the content, but when they got tired it would stop. That’s more of a special case of botting, so it doesn’t really matter.
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TosTeReKKK
08-01-2016, 08:59 AM #16

I found some bots in Diablo 2 interesting. They could generate games and run bosses with strong characters, then repeat the process. It was enjoyable because they rarely took loot and let players join in. Playing with many characters made leveling up simple. This method worked well for organized runs. Usually only one person created the content, but when they got tired it would stop. That’s more of a special case of botting, so it doesn’t really matter.

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Bahezz
Member
201
08-01-2016, 09:27 AM
#17
This approach aims to make the content more broadly applicable.
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Bahezz
08-01-2016, 09:27 AM #17

This approach aims to make the content more broadly applicable.

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Juan2610
Posting Freak
875
08-01-2016, 09:56 AM
#18
The younger players are trying a fresh game, and the old ways feel strange—like visiting a country you don’t know. (I don’t really like these new trends; my first computer was a TI 99, so I’m pretty traditional.)
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Juan2610
08-01-2016, 09:56 AM #18

The younger players are trying a fresh game, and the old ways feel strange—like visiting a country you don’t know. (I don’t really like these new trends; my first computer was a TI 99, so I’m pretty traditional.)

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SuperKaeks
Junior Member
11
08-01-2016, 11:40 AM
#19
Definitely not! I'll make it look great for you.
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SuperKaeks
08-01-2016, 11:40 AM #19

Definitely not! I'll make it look great for you.

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TomekCZE
Junior Member
28
08-01-2016, 12:35 PM
#20
Really? I recall those old days of heavy hacking in games too. Punkbuster has been around for about 15 years now. Players have always tried to get the most out of games, which is natural. I believe things have improved over time; developers had to spend a lot of years figuring out how to prevent cheating before they could address it properly.
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TomekCZE
08-01-2016, 12:35 PM #20

Really? I recall those old days of heavy hacking in games too. Punkbuster has been around for about 15 years now. Players have always tried to get the most out of games, which is natural. I believe things have improved over time; developers had to spend a lot of years figuring out how to prevent cheating before they could address it properly.

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