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TF2 VAC ban wave

TF2 VAC ban wave

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Brodyk40
Member
69
04-06-2023, 08:36 PM
#1
I watched PyroJoe's video about a VAC ban wave that affected hundreds of thousands of bots at 1.4K to 1.6K in TF2. On Reddit, someone mentioned Value might be close to finishing Half Life: Alyx, which could mean the team controlling the VAC bans might reintroduce cheating bot bans. Could this signal a major update?
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Brodyk40
04-06-2023, 08:36 PM #1

I watched PyroJoe's video about a VAC ban wave that affected hundreds of thousands of bots at 1.4K to 1.6K in TF2. On Reddit, someone mentioned Value might be close to finishing Half Life: Alyx, which could mean the team controlling the VAC bans might reintroduce cheating bot bans. Could this signal a major update?

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SmileyFishMC
Member
60
04-13-2023, 03:56 PM
#2
It seems the person responsible for VAC bans is likely developers who would be useful for Half Life Alyx. Valve would be crazy to assign actual developers to something as basic as checking VAC reports instead of focusing on more important tasks. VAC bans occur because people are found guilty of cheating. You might get flagged on the first day, but a ban could happen on day 65, since they tend to ban in waves after a certain period. It's strange, but that's how it works.
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SmileyFishMC
04-13-2023, 03:56 PM #2

It seems the person responsible for VAC bans is likely developers who would be useful for Half Life Alyx. Valve would be crazy to assign actual developers to something as basic as checking VAC reports instead of focusing on more important tasks. VAC bans occur because people are found guilty of cheating. You might get flagged on the first day, but a ban could happen on day 65, since they tend to ban in waves after a certain period. It's strange, but that's how it works.

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Zoleks
Member
237
04-17-2023, 02:20 PM
#3
Valve experienced occasional VAC bans in TF2 without major updates, likely due to unrelated factors.
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Zoleks
04-17-2023, 02:20 PM #3

Valve experienced occasional VAC bans in TF2 without major updates, likely due to unrelated factors.

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farazofbuscus
Member
212
04-18-2023, 02:22 AM
#4
the concept is that executing in waves complicates it for bot/hack creators to pinpoint what triggered the alert, which in theory could help them remain undetected in future attempts.
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farazofbuscus
04-18-2023, 02:22 AM #4

the concept is that executing in waves complicates it for bot/hack creators to pinpoint what triggered the alert, which in theory could help them remain undetected in future attempts.

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ChaosesSlave
Junior Member
36
04-18-2023, 08:57 AM
#5
What's the value when the game is truly free? They can create a new Steam account and start hacking immediately, as they won't face bans soon. That kind of approach could work in a paid game with a "barrier," but not here.
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ChaosesSlave
04-18-2023, 08:57 AM #5

What's the value when the game is truly free? They can create a new Steam account and start hacking immediately, as they won't face bans soon. That kind of approach could work in a paid game with a "barrier," but not here.

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josiecatz__10
Senior Member
640
05-06-2023, 04:42 PM
#6
Absolutely, I'm in full agreement. That's just one of the reasons, and there are likely more factors at play from a business perspective. It seems they might use bots or similar tools to increase the number of active players for better appearances to investors. Once their numbers look strong enough, they might remove them. But that's probably just a clever trick—just a bit of "tin-foil hat" thinking.
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josiecatz__10
05-06-2023, 04:42 PM #6

Absolutely, I'm in full agreement. That's just one of the reasons, and there are likely more factors at play from a business perspective. It seems they might use bots or similar tools to increase the number of active players for better appearances to investors. Once their numbers look strong enough, they might remove them. But that's probably just a clever trick—just a bit of "tin-foil hat" thinking.