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Stop chromatic aberration (Bloodborne, Dying Light, Witcher 3)

Stop chromatic aberration (Bloodborne, Dying Light, Witcher 3)

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MrPandaXpvp
Junior Member
6
01-25-2023, 12:02 AM
#11
Deaf game creators "WHAT IS THIS? YOU NEED 24 FILM-STYLE SCENES PER SECOND? ALRIGHT!" "AND YOU WANT EXTRA FLOATING EFFECTS? NO PROBLEM!"
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MrPandaXpvp
01-25-2023, 12:02 AM #11

Deaf game creators "WHAT IS THIS? YOU NEED 24 FILM-STYLE SCENES PER SECOND? ALRIGHT!" "AND YOU WANT EXTRA FLOATING EFFECTS? NO PROBLEM!"

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BlacksSteal
Member
211
01-29-2023, 06:24 AM
#12
deaf and your bang on the mark.
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BlacksSteal
01-29-2023, 06:24 AM #12

deaf and your bang on the mark.

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Pabblo
Junior Member
26
01-29-2023, 06:40 AM
#13
Why should we even care about this? It’s about fixing image distortion. These developers are pushing the visual style toward a more raw, film-like appearance. I really don’t understand why anyone would try to mimic a cheap camera lens effect.
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Pabblo
01-29-2023, 06:40 AM #13

Why should we even care about this? It’s about fixing image distortion. These developers are pushing the visual style toward a more raw, film-like appearance. I really don’t understand why anyone would try to mimic a cheap camera lens effect.

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SnifePvP
Posting Freak
872
01-30-2023, 05:55 PM
#14
Those seeking motion blur, depth of field, and film grain often strain GPU resources and reduce frame rates, resulting in diminished image quality.
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SnifePvP
01-30-2023, 05:55 PM #14

Those seeking motion blur, depth of field, and film grain often strain GPU resources and reduce frame rates, resulting in diminished image quality.

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Jazzy_Senpai
Member
180
02-06-2023, 08:36 AM
#15
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Jazzy_Senpai
02-06-2023, 08:36 AM #15

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HTRSA88
Junior Member
37
02-06-2023, 04:47 PM
#16
I wouldn't add depth of field to that list. It can enhance a game's appearance when handled properly.
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HTRSA88
02-06-2023, 04:47 PM #16

I wouldn't add depth of field to that list. It can enhance a game's appearance when handled properly.

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josh_k1310
Member
224
02-06-2023, 10:55 PM
#17
It's alright to give it a shot, but you need a way to stop it if necessary, otherwise fixing it shouldn't be a problem.
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josh_k1310
02-06-2023, 10:55 PM #17

It's alright to give it a shot, but you need a way to stop it if necessary, otherwise fixing it shouldn't be a problem.

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willyb303
Junior Member
47
02-09-2023, 05:21 AM
#18
I completely understand. I've seen this trend in games recently, and I must admit it's absurd. In photography, "CA" is essentially a flaw and has no other meaning. The fewer there are, the higher the image quality. Lens reviewers rely on CA to decide if a lens performs well or not, for instance. Incorporating it into a video game as a visual element is just asking for unnecessary absurdity. The idea that designers believe people crave such things is really disappointing.
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willyb303
02-09-2023, 05:21 AM #18

I completely understand. I've seen this trend in games recently, and I must admit it's absurd. In photography, "CA" is essentially a flaw and has no other meaning. The fewer there are, the higher the image quality. Lens reviewers rely on CA to decide if a lens performs well or not, for instance. Incorporating it into a video game as a visual element is just asking for unnecessary absurdity. The idea that designers believe people crave such things is really disappointing.

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KindOfAKing
Member
228
02-09-2023, 02:02 PM
#19
The approach you're considering isn't always about perfect realism. Sometimes it's about achieving a certain visual style. Lens flares can be avoided in realistic work, but they’re used intentionally to create a specific mood. In some cases, like Bloodborne, the developers aim for a gritty, atmospheric feel, making imperfections part of the design rather than a flaw.
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KindOfAKing
02-09-2023, 02:02 PM #19

The approach you're considering isn't always about perfect realism. Sometimes it's about achieving a certain visual style. Lens flares can be avoided in realistic work, but they’re used intentionally to create a specific mood. In some cases, like Bloodborne, the developers aim for a gritty, atmospheric feel, making imperfections part of the design rather than a flaw.

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FoolishJ
Junior Member
31
02-09-2023, 05:55 PM
#20
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FoolishJ
02-09-2023, 05:55 PM #20

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