Some PC ports perform well with consoles.
Some PC ports perform well with consoles.
You're referring to PC ports that are so flawed they'd be preferable on consoles. Let's start with Driver San Francisco. Its Uplay installer is completely broken, missing effects from the PS3/360 transition and lacking any real graphics control—even basic anti-aliasing is minimal. It's not great, but it does run at all. Speaking of ports, I did mention the Mac port is actually better than the Windows version.
Darksouls 1 and 2 are extremely poor on PC. I’ll never grasp how this game earned such a good reputation there. Terrible controls, annoying XBox tooltips, and clunky graphics. From seems so careless, yet they managed such a big success with this overhyped product. I’m sorry for every dollar I wasted on it.
Arkham Knight stands out as the only case that comes to mind. It seems to need a literal fix on PC for me to think it’s worth playing on a console. Usually, "bad PC port" just means it feels too similar to the console version. They’re rarely much worse. Dark Souls serves as a solid example. It was one of the poorest PC translations in recent years, but it runs fine on PC with a gamepad—it’s essentially the same as the Xbox 360 or PS3 releases. And on PC you can usually tweak it for better performance.
Absolutely, Dark Souls is extremely difficult to play for me. The controls are some of the worst I've encountered.