F5F Stay Refreshed Software PC Gaming Simulador de camioneta euro 2

Simulador de camioneta euro 2

Simulador de camioneta euro 2

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xDeviantWolfe
Member
158
10-29-2016, 02:21 AM
#1
I saw today that using Direct X 2 with DirectX 11 is significantly quicker in terms of frames per second and looks smoother compared to OpenGL. I own an AMD card and believed OpenGL performs better with those chips. With DirectX, I maintain steady around 64 FPS and GPU usage stays between 75% and 100%, while OpenGL drops to about 40 FPS with noticeable jitter and fluctuating GPU load from 55% to 100%. RAM usage with OpenGL ranges from 700 to 1000 MB. Both games and the GPU are updated, and my ASUS Strix 390 OC is running at 4K.
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xDeviantWolfe
10-29-2016, 02:21 AM #1

I saw today that using Direct X 2 with DirectX 11 is significantly quicker in terms of frames per second and looks smoother compared to OpenGL. I own an AMD card and believed OpenGL performs better with those chips. With DirectX, I maintain steady around 64 FPS and GPU usage stays between 75% and 100%, while OpenGL drops to about 40 FPS with noticeable jitter and fluctuating GPU load from 55% to 100%. RAM usage with OpenGL ranges from 700 to 1000 MB. Both games and the GPU are updated, and my ASUS Strix 390 OC is running at 4K.

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KuroSen_
Junior Member
33
10-30-2016, 12:50 AM
#2
Erm, okay?
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KuroSen_
10-30-2016, 12:50 AM #2

Erm, okay?

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Treemily
Member
58
10-30-2016, 03:03 AM
#3
OpenGL functions perfectly for you...
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Treemily
10-30-2016, 03:03 AM #3

OpenGL functions perfectly for you...

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ObiJuanKenobe
Junior Member
41
10-31-2016, 06:37 PM
#4
It's possible the explanation isn't quite clear, isn't it? Shouldn't using OpenGL improve performance?
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ObiJuanKenobe
10-31-2016, 06:37 PM #4

It's possible the explanation isn't quite clear, isn't it? Shouldn't using OpenGL improve performance?

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NJG8
Member
76
11-20-2016, 11:15 PM
#5
Actually, DX works better within video cards and offers better optimization. I recall using around 20 frames per second with OpenGL, but reaching 60 FPS on a decent card.
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NJG8
11-20-2016, 11:15 PM #5

Actually, DX works better within video cards and offers better optimization. I recall using around 20 frames per second with OpenGL, but reaching 60 FPS on a decent card.

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Turquose
Member
198
11-25-2016, 12:17 PM
#6
Function operates correctly, yet performance remains lower than expected in most cases
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Turquose
11-25-2016, 12:17 PM #6

Function operates correctly, yet performance remains lower than expected in most cases

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XxDinosaurkXx
Member
73
12-16-2016, 05:15 AM
#7
I believed SCS software didn't focus much on improving OpenGL, opting instead to allocate more effort toward Direct X.
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XxDinosaurkXx
12-16-2016, 05:15 AM #7

I believed SCS software didn't focus much on improving OpenGL, opting instead to allocate more effort toward Direct X.

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165
12-22-2016, 06:33 AM
#8
Optimization issues may exist with OpenGL in ETS2. AMD drivers generally perform worse compared to NVIDIA drivers. Some other OpenGL titles work well on AMD hardware.
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PedroGamer1313
12-22-2016, 06:33 AM #8

Optimization issues may exist with OpenGL in ETS2. AMD drivers generally perform worse compared to NVIDIA drivers. Some other OpenGL titles work well on AMD hardware.