Shadow of Mordor uses a 60-degree field of view.
Shadow of Mordor uses a 60-degree field of view.
There isn't a built-in option to adjust the field of view directly within the game. You may need to check with the developer or support for potential workarounds.
The technique you describe locks the field of view to a fixed setting, preventing adjustments even when the bow is used.
Sure, I understand. The game tends to freeze often, but it works fine otherwise. It performs very well in benchmarks, reaching near maximum speeds, though it doesn’t hit ultra high. On an overclocked 780, I’m averaging around 117 fps.
I mean which approach we're using right now. It's mainly about improving the active field of view, since that's what's been most affected.
Looking for methods to adjust the field of view or camera distance? Third-party tools are available. The modding community is active and likely to support this project. This game could become a major hit in its genre.
Locate the floating point value for the FOV in Cheat Engine. Modify it and then secure the change so it remains fixed. Many scenes alter the FOV, such as when using the bow, zooming on enemies, or during cutscenes.
Find the Cheat Engine solution at the provided link: http://pcgamingwiki.com/wiki/Middle-eart..._.28FOV.29
Earlier discussions have covered this topic. The point is clearly mentioned in your current post.