Resolved: Lara Croft’s stealth adventure experiencing performance issues?
Resolved: Lara Croft’s stealth adventure experiencing performance issues?
Using an RTX 2070 on a Ryzen 2600x, I’m running Shadow of the Tomb Raider in ultra settings at 1440p with 165Hz refresh and maximized ray tracing. Occasionally, I experience brief periods of lag lasting a few seconds. However, my CPU’s utilization remains consistently below 50%, peaking at only 66 degrees. My GPU, on the other hand, consistently reaches 98% utilization and operates at a temperature of 70 degrees. Does this indicate that my CPU is struggling to match the demands of my graphics card?
if your graphics card isn't performing adequately, attempt to reduce the visual settings.
It’s frustrating... one would expect an RTX 2070 to handle everything. Perhaps reducing the refresh rate to 165Hz would help, or possibly switching ray tracing to medium settings since it’s not a 2080.
I’m utilizing DLSS with NVIDIA Image Scaling and RIVA TUNE, which consistently produces approximately 70-80 frames per second. However, I sometimes experience sporadic stutters that are puzzling to me. Disabling DLSS results in frame rates around 29-30 fps on the highest graphics settings with ray tracing enabled. My GPU consistently operates at 96-98% utilization, which appears to be a positive indicator. My central processing unit’s cores fluctuate significantly between 17% and 60%, though temperatures remain consistently at a moderate 66 degrees.
Simply reducing the ray tracing setting to high noticeably improved things substantially. Consequently, ultra mode is clearly recommended for 2080 or 2080ti graphics cards.
I’m puzzled by this, however, that my frame rate remained fairly high and stable even with ultra ray tracing enabled. Perhaps ray-tracing technology combined with DLSS doesn't significantly impact frames but instead causes visible stuttering. I’m attempting to grasp how ray-tracing cores function when utilizing DLSS—it’s fascinating that DLSS preserves frame rates while noticeable pauses appear in the performance.
I worry that the DLSS technology will ultimately degrade these graphics cards. Or perhaps even lead to some type of harm. It seems detrimental to compel frames at such a reduced temperature like this. It feels counterintuitive. I'd like to understand DLSS more thoroughly and grasp its mechanics.