F5F Stay Refreshed Software PC Gaming Resolution clarified: Frame Rate Discrepancies Resolved

Resolution clarified: Frame Rate Discrepancies Resolved

Resolution clarified: Frame Rate Discrepancies Resolved

M
Mikayuu_
Member
182
04-30-2025, 11:03 PM
#1
I experience a stable frame rate of approximately 70-80 frames per second with a particular game (like PUBG) when VSync is disabled. However, activating VSync frequently results in fluctuating performance between 50 and 60 fps. It seems illogical that I wouldn't be able to maintain a consistent 60 fps given my system’s capabilities. There must be an underlying factor I’m unaware of or overlooking; this situation is quite perplexing. Thank you for any assistance you can provide.
M
Mikayuu_
04-30-2025, 11:03 PM #1

I experience a stable frame rate of approximately 70-80 frames per second with a particular game (like PUBG) when VSync is disabled. However, activating VSync frequently results in fluctuating performance between 50 and 60 fps. It seems illogical that I wouldn't be able to maintain a consistent 60 fps given my system’s capabilities. There must be an underlying factor I’m unaware of or overlooking; this situation is quite perplexing. Thank you for any assistance you can provide.

K
KIRO_HD
Member
216
04-30-2025, 11:03 PM
#2
I'm uncertain about the root of this, but it appears to be connected to several titles. I suggest experimenting with Adaptive Sync and/or triple buffering.

UPDATE: The issue might stem from inadequate development optimization, particularly concerning PUBG, which is often problematic in this regard. See this forum discussion for potential solutions: (
https://www.overclockers.com/forums...-F...-handle-it
). You may discover useful information there. Best of luck!
K
KIRO_HD
04-30-2025, 11:03 PM #2

I'm uncertain about the root of this, but it appears to be connected to several titles. I suggest experimenting with Adaptive Sync and/or triple buffering.

UPDATE: The issue might stem from inadequate development optimization, particularly concerning PUBG, which is often problematic in this regard. See this forum discussion for potential solutions: (
https://www.overclockers.com/forums...-F...-handle-it
). You may discover useful information there. Best of luck!

C
C4Reeper
Junior Member
27
04-30-2025, 11:03 PM
#3
I’m uncertain about the root of this, but it appears to be connected to several titles. I suggest exploring Adaptive Sync and/or triple buffering as potential solutions.

UPDATE: The issue might stem from inadequate development optimization, particularly concerning Pub G, which is known for this problem. See this forum thread for guidance: (
https://www.overclockers.com/forums...-F...-handle-it
). You may discover useful information there. Best of luck!
C
C4Reeper
04-30-2025, 11:03 PM #3

I’m uncertain about the root of this, but it appears to be connected to several titles. I suggest exploring Adaptive Sync and/or triple buffering as potential solutions.

UPDATE: The issue might stem from inadequate development optimization, particularly concerning Pub G, which is known for this problem. See this forum thread for guidance: (
https://www.overclockers.com/forums...-F...-handle-it
). You may discover useful information there. Best of luck!

S
StrawberryKat
Junior Member
33
04-30-2025, 11:03 PM
#4
That’s amazing, you're really quick! Thank you so much!
S
StrawberryKat
04-30-2025, 11:03 PM #4

That’s amazing, you're really quick! Thank you so much!