F5F Stay Refreshed Software Operating Systems Reflections on "Gaming Mode" Explore the impact and appeal of this feature.

Reflections on "Gaming Mode" Explore the impact and appeal of this feature.

Reflections on "Gaming Mode" Explore the impact and appeal of this feature.

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hugogo02
Junior Member
7
10-19-2023, 07:25 PM
#1
Have you given it a go? I noticed the video improved its frame rate by around 10%, but did you notice any clear changes?
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hugogo02
10-19-2023, 07:25 PM #1

Have you given it a go? I noticed the video improved its frame rate by around 10%, but did you notice any clear changes?

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NuclearRavenMC
Junior Member
18
10-20-2023, 03:56 AM
#2
Microsoft indicated that improvements for Win32 games are limited. The priority shifted toward enhancing UWP applications to deliver significant performance upgrades. UWP involves more layers between the software and hardware compared to Win32. Although no game currently combines both platforms, it seems reasonable to expect a move toward aligning their performance levels. Microsoft confirmed they will keep developing Game Mode beyond the Creator Update, aiming to boost performance for both Win32 and UWP versions.
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NuclearRavenMC
10-20-2023, 03:56 AM #2

Microsoft indicated that improvements for Win32 games are limited. The priority shifted toward enhancing UWP applications to deliver significant performance upgrades. UWP involves more layers between the software and hardware compared to Win32. Although no game currently combines both platforms, it seems reasonable to expect a move toward aligning their performance levels. Microsoft confirmed they will keep developing Game Mode beyond the Creator Update, aiming to boost performance for both Win32 and UWP versions.

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DJCOOL2008
Member
64
10-20-2023, 04:04 AM
#3
I haven't seen much change until now, I wasn't expecting it. Check out the @GoodBytes comment to avoid repeating myself. You'll find more details in the MS blog post here: https://blogs.windows.com/windowsexperie...PsooRr8.97
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DJCOOL2008
10-20-2023, 04:04 AM #3

I haven't seen much change until now, I wasn't expecting it. Check out the @GoodBytes comment to avoid repeating myself. You'll find more details in the MS blog post here: https://blogs.windows.com/windowsexperie...PsooRr8.97

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The_D3mon
Senior Member
694
10-23-2023, 08:47 AM
#4
Based on the idea that a game mode might turn off unused services, I tested whether removing unnecessary components and stripping programs would make a noticeable difference in Win32 apps. The result wasn’t significant.
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The_D3mon
10-23-2023, 08:47 AM #4

Based on the idea that a game mode might turn off unused services, I tested whether removing unnecessary components and stripping programs would make a noticeable difference in Win32 apps. The result wasn’t significant.

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152
10-23-2023, 02:45 PM
#5
I won't attempt it once more. If that much didn't make a difference, then any further action wouldn't help either. When the services consume excessive computer resources and impact app performance, they're likely faulty.
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AgentDarkJewel
10-23-2023, 02:45 PM #5

I won't attempt it once more. If that much didn't make a difference, then any further action wouldn't help either. When the services consume excessive computer resources and impact app performance, they're likely faulty.

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TJHL
Junior Member
20
10-23-2023, 03:48 PM
#6
I might attempt it once more by turning off certain cores, though the only noticeable change would be the lower FPS. Still, if the services function correctly and the app isn’t overloading them simultaneously, the performance effect should remain small at most.
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TJHL
10-23-2023, 03:48 PM #6

I might attempt it once more by turning off certain cores, though the only noticeable change would be the lower FPS. Still, if the services function correctly and the app isn’t overloading them simultaneously, the performance effect should remain small at most.