Pro league ruins games?
Pro league ruins games?
I miss how the game appeared at that time, it had a darker, more intense feel. Now it looks too bright and vibrant.
That's referred to as development and has nothing to do with esports? But yes, when R6 was just launched and began to gain some traction, it was the most enjoyable four months.
Yes, it's not limited to E-Sports, but also includes Youtube gamers. For instance, jackfrags, with a big audience, enjoys Battlefield but prefers to work on COD instead, which he dislikes. Given the short time available and the fast-paced nature of these games, they can be enjoyable if you're focused solely on one game. However, for most people who play only a few hours a week, these games are hard to engage with because they lack strategy and intelligence, relying entirely on reflex.
I seldom like these kinds of team games because 90% of the people you play with just yell at you for not keeping up, which is insane. The last time I enjoyed one was when I joined a regular group in League, but now it's hard to find friends with similar schedules as an adult.
Your remark brings back memories of several matches I've observed from a semi-official (I think) Warhammer tournament featuring players from the professional scene...
If it had involved strategy and intelligence, I wouldn't have stayed in the group, thrown up my hands, discarded my games, and openly mentioned something like Total War in public.
I recall enjoying Star Craft (playing on a U.S.Robotics X2 modem at 56k). I played the ladder games, but then the Zerg rush arrived, focusing on speed to build the army efficiently in optimal setups. The experience became repetitive, yet I could still win. I found Supreme Commander more appealing, as it allowed for quicker decision-making and less reliance on click-and-drag mechanics.