Poor execution on Linux Mint
Poor execution on Linux Mint
Switched to Linux Mint today and only achieved around 20 FPS in Factorio and about 15 or less in Payday 2. The games worked well on Windows, so what might be the issue? The visual quality in Payday appears lower even with maximum graphics settings enabled. In Factorio, I attempted Proton Experimental 9.0 beta and 8.0-5 but encountered an error: `Failed to compile shader ...`. On Payday, using launch options with WINEDLLOVERRIDES="wsock32=n,b" didn't resolve the problem. Your specs are noted, including CPU, GPU, storage, and RAM details. You mentioned trying different NVIDIA drivers and versions, but the performance remains inconsistent.
Command 'inix' not found. Please check if you meant different commands: init from deb systemd-sysv, init from deb finit-sysv, inxi from deb inxi, nix from deb nix-bin, ninix from deb ninix-aya, or try installing them individually. Also consider using apt install with the correct package name. If you're using a specific version, ensure it matches your system requirements. You mentioned performance issues and confusion about a Factorio native version—double-check the installation steps.
unfortunately @C2dan88's command has a mistake. The right command is inxi instead of inix. You should see results like mine, but for Nvidia, not AMD Spoiler Graphics: Device-1: AMD Navi 23 [Radeon RX 6600/6600 XT/6600M] driver: amdgpu v: kernel Display: x11 server: X.org v: 1.21.1.11 with: Xwayland v: 23.2.4 driver: X: loaded: amdgpu dri: radeonsi gpu: amdgpu resolution: 1: 1920x1200~60Hz 2: 2560x1440 API: EGL v: 1.5 drivers: radeonsi,swrast platforms: x11,surfaceless,device API: OpenGL v: 4.6 compat-v: 4.5 vendor: amd mesa v: 24.0.2-manjaro1.1 renderer: AMD Radeon RX 6600 (radeonsi navi23 LLVM 16.0.6 DRM 3.54 6.6.19-1-MANJARO) API: Vulkan v: 1.3.276 drivers: radv surfaces: xcb,xlib
It seems you're checking the NVIDIA driver setup. Running glxinfo with the -B option will list the OpenGL renderer details. The output typically shows information like display settings, memory usage, and the specific GPU model. You might also want to verify the OpenGL version and context flags to ensure compatibility. For more control, consider installing the official NVIDIA driver via the PPA or updating your system to the latest version. If needed, you can use terminal commands to manage drivers and refresh the graphics stack.
I set up Steam using the deb file from the site and it seems to have resolved the issue. I'm seeing 60fps in Factorio native now, and I plan to try Payday 2. I'll mark it as a solution once tested and confirmed it works. I’m not sure if the Steam client version affects performance, but I don’t want to second-guess it. @C2dan88 @Eigenvektor Edit: I believe I used a community Flatpak version, which didn’t seem to work for me.
The setup isn't relying on a generic version from Mint's repositories. You can view it visually via their software center or install it directly using terminal commands. Flatpak manages its own library versions for each app, which helps avoid conflicts but uses more storage. It also brings some outdated libraries that might affect 3D performance. Regarding the new download locations, they seem to function properly now.
I recall Linus mentioning he once wiped his desktop after installing Steam via apt install on Popos. It seems a bit unusual, but using official software from the manufacturer usually feels more reliable since third-party repos can have issues with updates or packages. I prefer downloading directly from JetBrains for their IDEs, for example.
Never experienced problems with Steam from the official repositories, nor with IntelliJ Ultimate from the AUR. From what I recall, Linus received a warning about certain incompatible packages, and he chose the first available fix, which ultimately caused his desktop to crash.