F5F Stay Refreshed Software PC Gaming Play games on a 4K screen at reduced quality for better performance.

Play games on a 4K screen at reduced quality for better performance.

Play games on a 4K screen at reduced quality for better performance.

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E
Eismoritz
Member
54
03-12-2016, 07:20 PM
#1
Try lowering the game's resolution to Full HD. This should improve performance and reduce blurry menus while keeping a smoother experience on your 4K monitor.
E
Eismoritz
03-12-2016, 07:20 PM #1

Try lowering the game's resolution to Full HD. This should improve performance and reduce blurry menus while keeping a smoother experience on your 4K monitor.

D
DlNKLEBOY
Member
176
03-14-2016, 01:08 PM
#2
The problem persists at lower resolutions.
D
DlNKLEBOY
03-14-2016, 01:08 PM #2

The problem persists at lower resolutions.

M
MerelyMelissa
Member
103
03-14-2016, 06:03 PM
#3
use 1440p
M
MerelyMelissa
03-14-2016, 06:03 PM #3

use 1440p

L
luukieluke21
Member
180
03-15-2016, 03:19 AM
#4
Adjust the rendering quality while keeping the screen size unchanged. Some titles support this through a pixel density control, or you can select a resolution that aligns perfectly with 4K.
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luukieluke21
03-15-2016, 03:19 AM #4

Adjust the rendering quality while keeping the screen size unchanged. Some titles support this through a pixel density control, or you can select a resolution that aligns perfectly with 4K.

B
baconandfries
Member
215
03-22-2016, 12:23 AM
#5
For a 27-inch display, 1440p resolution works well. I previously discussed this at:
B
baconandfries
03-22-2016, 12:23 AM #5

For a 27-inch display, 1440p resolution works well. I previously discussed this at:

W
Winter0Wolf
Junior Member
4
03-22-2016, 09:09 PM
#6
It's a 27-inch display. I've tested it at 1440p and it works well; otherwise, there aren't many options left.
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Winter0Wolf
03-22-2016, 09:09 PM #6

It's a 27-inch display. I've tested it at 1440p and it works well; otherwise, there aren't many options left.

A
Amegahoney
Posting Freak
789
03-29-2016, 09:23 AM
#7
You're not. Using a lower resolution than your monitor's native setting forces every frame to be scaled before it appears, whether on the GPU or monitor. This creates an excessive lag. This highlights why purchasing 4K monitors for gaming isn't advisable at this time.
A
Amegahoney
03-29-2016, 09:23 AM #7

You're not. Using a lower resolution than your monitor's native setting forces every frame to be scaled before it appears, whether on the GPU or monitor. This creates an excessive lag. This highlights why purchasing 4K monitors for gaming isn't advisable at this time.

M
mousegirl1961
Junior Member
5
03-29-2016, 01:47 PM
#8
The term "ridiculous" means extremely foolish or unbelievable.
M
mousegirl1961
03-29-2016, 01:47 PM #8

The term "ridiculous" means extremely foolish or unbelievable.

T
Tobbelobben04
Junior Member
5
03-29-2016, 07:37 PM
#9
What you mean is that you didn't know what to look for, and ridiculous is more than a frame of lag but there isn't an exact number because it varies depending on the monitor and how you choose to do it.
T
Tobbelobben04
03-29-2016, 07:37 PM #9

What you mean is that you didn't know what to look for, and ridiculous is more than a frame of lag but there isn't an exact number because it varies depending on the monitor and how you choose to do it.

C
cricrilo
Member
55
03-29-2016, 08:45 PM
#10
Okay. However I'm going to contend that is a subjective matter. Some people are fine with a frame of lag. Others are not. And it also depends on the time scale. 1 frame of lag at 144Hz is 7ms. 1 frame of lag at 60Hz is 16ms. I'm also calling into question if someone has done an actual scientific study (like how TFT Central does their input lag analysis) with scaling. All I can find is people going "it generates input lag."
C
cricrilo
03-29-2016, 08:45 PM #10

Okay. However I'm going to contend that is a subjective matter. Some people are fine with a frame of lag. Others are not. And it also depends on the time scale. 1 frame of lag at 144Hz is 7ms. 1 frame of lag at 60Hz is 16ms. I'm also calling into question if someone has done an actual scientific study (like how TFT Central does their input lag analysis) with scaling. All I can find is people going "it generates input lag."

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