F5F Stay Refreshed Software PC Gaming Play games on a 4K screen at reduced quality for better performance.

Play games on a 4K screen at reduced quality for better performance.

Play games on a 4K screen at reduced quality for better performance.

Pages (2): Previous 1 2
F
Frinex10
Posting Freak
806
03-29-2016, 11:58 PM
#11
I'm thinking about a frame rate of 16ms, which means two frames for a quicker display. The rest is tricky—TFTCentral isn't flawless and their lag measurements have changed over time. Trying to measure scaling lag is tough because it depends on many factors, whether it's the monitor or GPU, and it can differ by brand. I've never played a fast-paced competitive game where 16ms felt okay; most people find it too high, especially when network delays affect gameplay (ping). They often point to "lag" without realizing it might be their own monitor issue.
F
Frinex10
03-29-2016, 11:58 PM #11

I'm thinking about a frame rate of 16ms, which means two frames for a quicker display. The rest is tricky—TFTCentral isn't flawless and their lag measurements have changed over time. Trying to measure scaling lag is tough because it depends on many factors, whether it's the monitor or GPU, and it can differ by brand. I've never played a fast-paced competitive game where 16ms felt okay; most people find it too high, especially when network delays affect gameplay (ping). They often point to "lag" without realizing it might be their own monitor issue.

U
UFCKiller
Junior Member
25
04-04-2016, 12:07 AM
#12
This approach begins with a reliable benchmark and builds from there. I've encountered individuals who excel in high-speed games and operate on limited systems. Those who are proficient enough can overcome their equipment limitations. Conversely, those less experienced often focus solely on their hardware's shortcomings.
U
UFCKiller
04-04-2016, 12:07 AM #12

This approach begins with a reliable benchmark and builds from there. I've encountered individuals who excel in high-speed games and operate on limited systems. Those who are proficient enough can overcome their equipment limitations. Conversely, those less experienced often focus solely on their hardware's shortcomings.

E
EnderSponge_
Member
225
04-04-2016, 07:11 PM
#13
E
EnderSponge_
04-04-2016, 07:11 PM #13

T
TomTMR_NL
Junior Member
42
04-05-2016, 12:46 AM
#14
Input lag is irrelevant in solo sessions; it goes unnoticed. It becomes significant only in online or multiplayer scenarios where data travels over a network with delays. You'll perceive events slightly delayed compared to your actual input, which gives opponents an edge. They’ll appear a frame or two behind, and without lag issues, they can exploit this gap. Even 15-30ms feels substantial—much more than a wireless mouse from years past—and those were often seen as poor quality. It effectively halves a strong ping, making competitive games like CSGO or Counter-Strike feel much harder when latency is present.
T
TomTMR_NL
04-05-2016, 12:46 AM #14

Input lag is irrelevant in solo sessions; it goes unnoticed. It becomes significant only in online or multiplayer scenarios where data travels over a network with delays. You'll perceive events slightly delayed compared to your actual input, which gives opponents an edge. They’ll appear a frame or two behind, and without lag issues, they can exploit this gap. Even 15-30ms feels substantial—much more than a wireless mouse from years past—and those were often seen as poor quality. It effectively halves a strong ping, making competitive games like CSGO or Counter-Strike feel much harder when latency is present.

Pages (2): Previous 1 2