F5F Stay Refreshed Software PC Gaming Other players are joining the fun too!

Other players are joining the fun too!

Other players are joining the fun too!

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MetMorfin_YT
Member
120
07-05-2023, 01:36 AM
#11
At ten thousand players online, most features are unlocked, and the game feels significantly improved. It's just beginning to reveal a beautiful city development now.
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MetMorfin_YT
07-05-2023, 01:36 AM #11

At ten thousand players online, most features are unlocked, and the game feels significantly improved. It's just beginning to reveal a beautiful city development now.

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Marciaplier
Junior Member
19
07-05-2023, 03:13 AM
#12
It seems like many educated individuals aren't able to contribute there. Keep your city simple if you wish for more industry.
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Marciaplier
07-05-2023, 03:13 AM #12

It seems like many educated individuals aren't able to contribute there. Keep your city simple if you wish for more industry.

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240
07-05-2023, 04:40 AM
#13
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TheDonnelTrain
07-05-2023, 04:40 AM #13

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mxspear
Member
58
07-05-2023, 01:25 PM
#14
I hate it but I really love GTA V.
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mxspear
07-05-2023, 01:25 PM #14

I hate it but I really love GTA V.

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WraithSama
Junior Member
4
07-05-2023, 02:50 PM
#15
Total consensus
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WraithSama
07-05-2023, 02:50 PM #15

Total consensus

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NORFFF
Member
199
07-05-2023, 08:08 PM
#16
If you have the ability to construct offices, prioritize that over expanding industry. Minimal pollution will allow you to utilize skilled labor effectively. Regarding education, ensure certain regions lack schools or cut funding significantly. I’ve heard that game performance slows with a growing population. That makes sense too. In my 50k city, my CPU sits at 45%. Raising it to the middle setting lifts it to 65%. With fast forward, all four cores hover near 95% (i5-2500 @ 3.8). GPU usage stays around 45% on my 770 unit regardless of adjustments. I’m not sure about SLI, but it doesn’t seem worthwhile. Maybe the appeal lies in its Linux compatibility. One small step for Tux, one giant leap for mankind.
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NORFFF
07-05-2023, 08:08 PM #16

If you have the ability to construct offices, prioritize that over expanding industry. Minimal pollution will allow you to utilize skilled labor effectively. Regarding education, ensure certain regions lack schools or cut funding significantly. I’ve heard that game performance slows with a growing population. That makes sense too. In my 50k city, my CPU sits at 45%. Raising it to the middle setting lifts it to 65%. With fast forward, all four cores hover near 95% (i5-2500 @ 3.8). GPU usage stays around 45% on my 770 unit regardless of adjustments. I’m not sure about SLI, but it doesn’t seem worthwhile. Maybe the appeal lies in its Linux compatibility. One small step for Tux, one giant leap for mankind.

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NyanDelerey
Member
125
07-07-2023, 07:37 PM
#17
Not necessarily ideal for beginners; consider simpler projects first.
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NyanDelerey
07-07-2023, 07:37 PM #17

Not necessarily ideal for beginners; consider simpler projects first.

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frenero
Member
171
07-15-2023, 12:42 AM
#18
It's typical to encounter setbacks early on, regardless of the city-building game you choose.
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frenero
07-15-2023, 12:42 AM #18

It's typical to encounter setbacks early on, regardless of the city-building game you choose.

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panoptical2
Junior Member
2
07-28-2023, 03:26 AM
#19
I was planning to restart it, beginning with a standard curved neighborhood and enjoying the aesthetic. I also dealt with some traffic challenges that I overcame by implementing a heavy traffic restriction, which redirected the flow into an elevated passage connecting directly to the Farmlands and Forestry zones. This route passes over my high-density zone. Edit: The images remain unchanged; here’s a link to my Steam public library: http://steamcommunity.com/id/Peligrosisi...pid=255710
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panoptical2
07-28-2023, 03:26 AM #19

I was planning to restart it, beginning with a standard curved neighborhood and enjoying the aesthetic. I also dealt with some traffic challenges that I overcame by implementing a heavy traffic restriction, which redirected the flow into an elevated passage connecting directly to the Farmlands and Forestry zones. This route passes over my high-density zone. Edit: The images remain unchanged; here’s a link to my Steam public library: http://steamcommunity.com/id/Peligrosisi...pid=255710

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DiamondXX101
Member
108
07-28-2023, 05:26 PM
#20
Yeah is fairly close to all other decent city builders (named Simcity up to 4) but here's a friendly tip: Don't pay attention to all friendly tips. The tutorials and alerts will initially overwhelm you and push you to upgrade and provide services far too early, it's ok to grow your city with lower levels of happiness and landvalue at first, only stop focusing on fire first, then health and education and lastly police (since well educated population reduces crime) The typical newbie mistake is to try to build your first schools and clinics as soon as they're available and that means it will kill your budget and slow your growth, sometimes to the point of crashing the economy.
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DiamondXX101
07-28-2023, 05:26 PM #20

Yeah is fairly close to all other decent city builders (named Simcity up to 4) but here's a friendly tip: Don't pay attention to all friendly tips. The tutorials and alerts will initially overwhelm you and push you to upgrade and provide services far too early, it's ok to grow your city with lower levels of happiness and landvalue at first, only stop focusing on fire first, then health and education and lastly police (since well educated population reduces crime) The typical newbie mistake is to try to build your first schools and clinics as soon as they're available and that means it will kill your budget and slow your growth, sometimes to the point of crashing the economy.

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