F5F Stay Refreshed Software PC Gaming No, I'm not.

No, I'm not.

No, I'm not.

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A
Amicaty
Member
140
09-02-2016, 02:08 AM
#1
Make a thoughtful decision.
A
Amicaty
09-02-2016, 02:08 AM #1

Make a thoughtful decision.

Z
zMadeus
Posting Freak
755
09-05-2016, 10:41 PM
#2
I selected (X) because the pixel display runs continuously, making AA irrelevant.
Z
zMadeus
09-05-2016, 10:41 PM #2

I selected (X) because the pixel display runs continuously, making AA irrelevant.

V
vavalbel
Member
105
09-07-2016, 03:53 AM
#3
I focus on playing at four times the screen resolution rather than relying on low-quality blur methods.
V
vavalbel
09-07-2016, 03:53 AM #3

I focus on playing at four times the screen resolution rather than relying on low-quality blur methods.

L
lemonadebaker
Member
59
09-07-2016, 09:13 AM
#4
It’s the only two issues to avoid AA on my 1920x1080 display. That happens when I can’t adjust other settings to enable it, or if the only change is reducing the frame rate by half. (FPS drop below 40-50.) I’d rather get a higher resolution and then resize it for better results, but that causes too many FPS drops on my current system in most games.
L
lemonadebaker
09-07-2016, 09:13 AM #4

It’s the only two issues to avoid AA on my 1920x1080 display. That happens when I can’t adjust other settings to enable it, or if the only change is reducing the frame rate by half. (FPS drop below 40-50.) I’d rather get a higher resolution and then resize it for better results, but that causes too many FPS drops on my current system in most games.

V
198
09-07-2016, 11:49 AM
#5
In certain titles yes, in others no. I've noticed AA introduces only minor lag which bothers me, yet in some games it's barely perceptible. Additionally, a few games simply don't require it, as the visuals are poor enough or lack elements needing enhancement.
V
VassacreGaming
09-07-2016, 11:49 AM #5

In certain titles yes, in others no. I've noticed AA introduces only minor lag which bothers me, yet in some games it's barely perceptible. Additionally, a few games simply don't require it, as the visuals are poor enough or lack elements needing enhancement.

B
bosskiller1001
Junior Member
48
09-15-2016, 07:53 AM
#6
Battlefield titles experience added lag primarily due to deferred anti-aliasing, which operates independently of FPS mechanics.
B
bosskiller1001
09-15-2016, 07:53 AM #6

Battlefield titles experience added lag primarily due to deferred anti-aliasing, which operates independently of FPS mechanics.

P
PuppyExtreme
Junior Member
33
09-17-2016, 08:37 AM
#7
It's similar to a delay in input response.
P
PuppyExtreme
09-17-2016, 08:37 AM #7

It's similar to a delay in input response.

S
soul_harveste
Member
223
09-17-2016, 07:04 PM
#8
Anti-aliasing is the top priority for me beyond just resolution. I prefer to push anti-aliasing to its limit and play at 30fps rather than skipping it or using something like FXAA at 60fps. Currently, I'm experiencing significant issues with the poor aliasing in FF15, especially noticeable with HDR. It looks fine otherwise.
S
soul_harveste
09-17-2016, 07:04 PM #8

Anti-aliasing is the top priority for me beyond just resolution. I prefer to push anti-aliasing to its limit and play at 30fps rather than skipping it or using something like FXAA at 60fps. Currently, I'm experiencing significant issues with the poor aliasing in FF15, especially noticeable with HDR. It looks fine otherwise.

Y
yathusan
Junior Member
19
09-17-2016, 09:42 PM
#9
I think the response from @QueenDemetria is appealing. You'd love it when the aliasing becomes noticeable, though it's usually not a major concern in most games. For me, a 24-inch 1080p screen makes aliasing less of a problem. If you're working with a lower resolution on a big display, you'll encounter this more often.
Y
yathusan
09-17-2016, 09:42 PM #9

I think the response from @QueenDemetria is appealing. You'd love it when the aliasing becomes noticeable, though it's usually not a major concern in most games. For me, a 24-inch 1080p screen makes aliasing less of a problem. If you're working with a lower resolution on a big display, you'll encounter this more often.

T
tijgerjonas
Member
61
09-18-2016, 06:04 PM
#10
It's about how much the game feels different depending on the settings. Some titles barely change much because they have plenty of polygon details (like Witcher 3). Others really stand out, such as GTA V, which looks much sharper even with double MSAA.
T
tijgerjonas
09-18-2016, 06:04 PM #10

It's about how much the game feels different depending on the settings. Some titles barely change much because they have plenty of polygon details (like Witcher 3). Others really stand out, such as GTA V, which looks much sharper even with double MSAA.

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