F5F Stay Refreshed Software PC Gaming Mouse acceleration

Mouse acceleration

Mouse acceleration

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eastland97
Senior Member
644
03-26-2023, 05:46 PM
#1
You're familiar with mouse acc and its purpose, but enabling it doesn't seem to affect desktop performance. Also, if it impacts games that are fully loaded, such as Fortnite, you're wondering whether it actually has an effect.
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eastland97
03-26-2023, 05:46 PM #1

You're familiar with mouse acc and its purpose, but enabling it doesn't seem to affect desktop performance. Also, if it impacts games that are fully loaded, such as Fortnite, you're wondering whether it actually has an effect.

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emstay26
Senior Member
441
03-28-2023, 10:02 AM
#2
The wording about acceleration feels a bit unusual with Win10. Previously, it indicated that the pointer would gain speed over a longer movement. Now, in Win10 it's referred to as Enchanted accuracy, which actually hinders mouse movement. The effect is the opposite of what it used to be. I've considered several possibilities. Back then, mouse DPI was significantly lower (unless you had a gaming-grade mouse), so you had to move quickly to reach the end of a 1280x1024 screen. Therefore, acceleration was a trick to simplify things. This would likely cause problems in tasks needing high precision, such as gaming and graphic design. Even standard office mice now have good DPI, along with trackpads. The current setting aims to reduce speed and increase accuracy when necessary. If you own a quality gaming mouse, you probably don't need this adjustment since you can manage DPI through settings and toggle options. Still, it really depends on your mouse's DPI and sensitivity. I've already observed the difference on my desktop—it cut my test swing distance in half.
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emstay26
03-28-2023, 10:02 AM #2

The wording about acceleration feels a bit unusual with Win10. Previously, it indicated that the pointer would gain speed over a longer movement. Now, in Win10 it's referred to as Enchanted accuracy, which actually hinders mouse movement. The effect is the opposite of what it used to be. I've considered several possibilities. Back then, mouse DPI was significantly lower (unless you had a gaming-grade mouse), so you had to move quickly to reach the end of a 1280x1024 screen. Therefore, acceleration was a trick to simplify things. This would likely cause problems in tasks needing high precision, such as gaming and graphic design. Even standard office mice now have good DPI, along with trackpads. The current setting aims to reduce speed and increase accuracy when necessary. If you own a quality gaming mouse, you probably don't need this adjustment since you can manage DPI through settings and toggle options. Still, it really depends on your mouse's DPI and sensitivity. I've already observed the difference on my desktop—it cut my test swing distance in half.

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paulmiller01
Junior Member
5
03-28-2023, 02:10 PM
#3
I understand your concern, but the enhanced pointer precision setting actually increases sensitivity, not reduces it. It also impacts full-screen games similarly.
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paulmiller01
03-28-2023, 02:10 PM #3

I understand your concern, but the enhanced pointer precision setting actually increases sensitivity, not reduces it. It also impacts full-screen games similarly.

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sirbreno
Member
191
03-29-2023, 05:08 AM
#4
The changing nature of acceleration is clearly noticeable when enabled. I personally dislike it, as it disrupts my preference for a consistent cursor movement regardless of mouse speed. When active, moving a set distance slightly alters the pointer position, while a rapid movement over the same distance causes a significant shift. Most games should respect Windows settings so that your desktop experience matches your gameplay. Sometimes you might encounter programs that use raw mouse data and behave differently, though I haven't identified any specific examples at the moment.
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sirbreno
03-29-2023, 05:08 AM #4

The changing nature of acceleration is clearly noticeable when enabled. I personally dislike it, as it disrupts my preference for a consistent cursor movement regardless of mouse speed. When active, moving a set distance slightly alters the pointer position, while a rapid movement over the same distance causes a significant shift. Most games should respect Windows settings so that your desktop experience matches your gameplay. Sometimes you might encounter programs that use raw mouse data and behave differently, though I haven't identified any specific examples at the moment.

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Wixxgriffel
Member
191
03-30-2023, 06:16 AM
#5
I tried in Fortnite, placed two points on my mousepad and adjusted the mouse settings. Both on and off it didn't seem to affect anything. My idea was that in windowed mode the mouse click would happen only when changed in the game files.
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Wixxgriffel
03-30-2023, 06:16 AM #5

I tried in Fortnite, placed two points on my mousepad and adjusted the mouse settings. Both on and off it didn't seem to affect anything. My idea was that in windowed mode the mouse click would happen only when changed in the game files.

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rogeriocandido
Junior Member
5
03-30-2023, 09:38 AM
#6
It's not about how far it goes, but how quickly the movement happens.
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rogeriocandido
03-30-2023, 09:38 AM #6

It's not about how far it goes, but how quickly the movement happens.

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Just_Ricardo
Member
136
03-31-2023, 01:42 AM
#7
Was es in Fortnite getestet und ob die Vollbild-Kontrolle auf der Maus funktioniert?
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Just_Ricardo
03-31-2023, 01:42 AM #7

Was es in Fortnite getestet und ob die Vollbild-Kontrolle auf der Maus funktioniert?

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reecelion
Junior Member
16
04-07-2023, 12:08 PM
#8
I don't engage with those games. Still, it doesn't affect Windows configurations or settings you set through mouse drivers. But adjusting sensitivity in-game will influence the mouse movement experience compared to using a desktop.
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reecelion
04-07-2023, 12:08 PM #8

I don't engage with those games. Still, it doesn't affect Windows configurations or settings you set through mouse drivers. But adjusting sensitivity in-game will influence the mouse movement experience compared to using a desktop.