Mouse acceleration
Mouse acceleration
You're familiar with mouse acc and its purpose, but enabling it doesn't seem to affect desktop performance. Also, if it impacts games that are fully loaded, such as Fortnite, you're wondering whether it actually has an effect.
The wording about acceleration feels a bit unusual with Win10. Previously, it indicated that the pointer would gain speed over a longer movement. Now, in Win10 it's referred to as Enchanted accuracy, which actually hinders mouse movement. The effect is the opposite of what it used to be. I've considered several possibilities. Back then, mouse DPI was significantly lower (unless you had a gaming-grade mouse), so you had to move quickly to reach the end of a 1280x1024 screen. Therefore, acceleration was a trick to simplify things. This would likely cause problems in tasks needing high precision, such as gaming and graphic design. Even standard office mice now have good DPI, along with trackpads. The current setting aims to reduce speed and increase accuracy when necessary. If you own a quality gaming mouse, you probably don't need this adjustment since you can manage DPI through settings and toggle options. Still, it really depends on your mouse's DPI and sensitivity. I've already observed the difference on my desktop—it cut my test swing distance in half.
I understand your concern, but the enhanced pointer precision setting actually increases sensitivity, not reduces it. It also impacts full-screen games similarly.
The changing nature of acceleration is clearly noticeable when enabled. I personally dislike it, as it disrupts my preference for a consistent cursor movement regardless of mouse speed. When active, moving a set distance slightly alters the pointer position, while a rapid movement over the same distance causes a significant shift. Most games should respect Windows settings so that your desktop experience matches your gameplay. Sometimes you might encounter programs that use raw mouse data and behave differently, though I haven't identified any specific examples at the moment.
I tried in Fortnite, placed two points on my mousepad and adjusted the mouse settings. Both on and off it didn't seem to affect anything. My idea was that in windowed mode the mouse click would happen only when changed in the game files.
It's not about how far it goes, but how quickly the movement happens.
Was es in Fortnite getestet und ob die Vollbild-Kontrolle auf der Maus funktioniert?