Low-end FPS options vary across titles.
Low-end FPS options vary across titles.
Witcher 3 runs at 30 fps, Skyrim at 60 fps, Fallout 3 and new versions at 60 fps, Dark Souls at 30 fps, Tomb Raider at 60 fps, League of Legends at 60 fps, Dark Souls remake at 60 fps, Half-Life at 60 fps, Portal at 250 fps, Doom at 60 fps, Battlefield multiplayer at 80 fps, and singleplayer at 60 fps.
Favorite selection looks good. Perhaps I’ll revise this later to include precise figures. Usually, third-person adventure titles range from 30 to 40, while first-person shooters sit between 40 and 30. Racing falls in the middle with 30-40 entries. Sports games average around 30, and most platforms lean toward 30 multiplayer options. I think this gives a solid overview, though exceptions often need higher frame rates. It seems most titles work well at about 30, but I’d need something near 60 to feel fully engaged.
It's a bit slow at 40. 30 is way too slow. My main concern is the drop in frames per second. A 20fps decrease from 120 to 100 seems less impactful than going from 60 to 40.
I aim for 60 in all situations, though I haven't really pushed lower FPS since I don’t have to. Before getting a new GPU, I played Elite Dangerous at about 30 FPS, which was okay but the smoothness made it better at 60. I’m curious what FPS would be needed before you’d see it in South Park: The Stick of Truth...
Run without VSync, and input delay remains imperceptible even at 60 frames per second.