Less delay compared to the original version? (Emulators)
Less delay compared to the original version? (Emulators)
Discovered this piece and thought it was quite compelling. Input delay often poses challenges in emulators, but this emerging technology might eliminate that concern (especially for older systems). Read more: https://venturebeat.com/2018/05/14/retro...emulation/
Among the emulators I've explored—PCSX2, Dolphin, CEMU—I've rarely felt noticeable input lag. This is likely because I haven't played on older systems, and my interest in retro games hasn't been strong enough to drive that experience.
I believe the technology is mainly about reducing the delay between input and response. Instead of the original system needing nearly instant reactions, this approach minimizes lag by handling processing in the background. It seems less about raw reflexes and more about timing awareness. Many console games are built this way because they don’t demand such quick reactions, just a good grasp of timing.