F5F Stay Refreshed Software PC Gaming It can handle Crysis but not GTA IV. :D

It can handle Crysis but not GTA IV. :D

It can handle Crysis but not GTA IV. :D

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jjsoini
Posting Freak
809
06-25-2017, 02:42 AM
#1
Everyone is familiar with the "But can it run Crysis?" joke, yet GTA IV emerged around the same era and proves even more demanding at top settings. I’ve tested my 1060 6GB and 8350K—most of the time they handle over 60fps, though mid-50s drops occur, especially without Vsync. A quick search shows others with 1080T models face similar struggles. Anyone else who’s run this on modern hardware? What did you experience?
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jjsoini
06-25-2017, 02:42 AM #1

Everyone is familiar with the "But can it run Crysis?" joke, yet GTA IV emerged around the same era and proves even more demanding at top settings. I’ve tested my 1060 6GB and 8350K—most of the time they handle over 60fps, though mid-50s drops occur, especially without Vsync. A quick search shows others with 1080T models face similar struggles. Anyone else who’s run this on modern hardware? What did you experience?

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djepinio
Member
67
06-25-2017, 06:44 AM
#2
the issue stems from the game being poorly ported, which has been widely recognized since its release. the pc version of gta4 often performs poorly, causing lag and stuttering even on newer systems. it's not unusual for gta5 to run smoother than gta 4.
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djepinio
06-25-2017, 06:44 AM #2

the issue stems from the game being poorly ported, which has been widely recognized since its release. the pc version of gta4 often performs poorly, causing lag and stuttering even on newer systems. it's not unusual for gta5 to run smoother than gta 4.

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Blureux
Posting Freak
797
06-28-2017, 08:50 PM
#3
The GTA IV port was poorly constructed and performs very badly with Pascal hardware.
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Blureux
06-28-2017, 08:50 PM #3

The GTA IV port was poorly constructed and performs very badly with Pascal hardware.

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_boat
Member
127
06-28-2017, 10:45 PM
#4
I needed to add some visual enhancements to make GTA:V run more smoothly.
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_boat
06-28-2017, 10:45 PM #4

I needed to add some visual enhancements to make GTA:V run more smoothly.

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New_air_games
Member
208
06-29-2017, 03:39 AM
#5
I understand it's a problematic port (and GTA V performs better), but each time I upgrade I enjoy testing it alongside Crysis. Regarding issues with Pascal, I'm not sure the GPU is the main issue. Raising the resolution and enabling MSAA in drivers doesn't seem to significantly boost FPS. The most noticeable gains came from slightly overclocking the CPU and RAM, which aligns with the core usage graphs from Afterburner indicating that single-thread CPU performance is the key constraint.
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New_air_games
06-29-2017, 03:39 AM #5

I understand it's a problematic port (and GTA V performs better), but each time I upgrade I enjoy testing it alongside Crysis. Regarding issues with Pascal, I'm not sure the GPU is the main issue. Raising the resolution and enabling MSAA in drivers doesn't seem to significantly boost FPS. The most noticeable gains came from slightly overclocking the CPU and RAM, which aligns with the core usage graphs from Afterburner indicating that single-thread CPU performance is the key constraint.

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LeBurntToast
Junior Member
9
06-29-2017, 10:39 AM
#6
The engine and API side isn't compatible with how Pascal Drivers and Hardware handle rendering. It's unrelated to the graphics card's power.
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LeBurntToast
06-29-2017, 10:39 AM #6

The engine and API side isn't compatible with how Pascal Drivers and Hardware handle rendering. It's unrelated to the graphics card's power.

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carlobolla
Member
184
06-29-2017, 03:48 PM
#7
Isn't it overstating things? This game favors older systems with single-core speed, as most modern setups don’t need it. Plus, it offers a huge open world but suffers from poor portability, much like many games from that era.
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carlobolla
06-29-2017, 03:48 PM #7

Isn't it overstating things? This game favors older systems with single-core speed, as most modern setups don’t need it. Plus, it offers a huge open world but suffers from poor portability, much like many games from that era.

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W5ac
Junior Member
3
06-30-2017, 04:25 PM
#8
I understand your point, but it seems the issue might be tied to the CPU, particularly in demanding games. Also, single-thread CPU speed hasn’t matched GPU or multi-thread gains in the past decade.
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W5ac
06-30-2017, 04:25 PM #8

I understand your point, but it seems the issue might be tied to the CPU, particularly in demanding games. Also, single-thread CPU speed hasn’t matched GPU or multi-thread gains in the past decade.

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lightgeass
Junior Member
12
07-01-2017, 12:05 AM
#9
GTA 4 feels really sluggish, but you can boost performance in Saints Row 2 to hit around 50 FPS.
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lightgeass
07-01-2017, 12:05 AM #9

GTA 4 feels really sluggish, but you can boost performance in Saints Row 2 to hit around 50 FPS.

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Not_Botifier
Junior Member
17
07-01-2017, 12:37 AM
#10
IPC enhancements are often perceived as minor upgrades, except for Core and Zen, which might stem from the poor design of Prescott and Bulldozer for broader scenarios. Across GPU generations, I believe IPC gains have remained "incremental." I'm not sure why people assume a 30%-50% jump per generation.
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Not_Botifier
07-01-2017, 12:37 AM #10

IPC enhancements are often perceived as minor upgrades, except for Core and Zen, which might stem from the poor design of Prescott and Bulldozer for broader scenarios. Across GPU generations, I believe IPC gains have remained "incremental." I'm not sure why people assume a 30%-50% jump per generation.

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