F5F Stay Refreshed Software PC Gaming Issues with Shadow of War FPS include performance problems, lag, and occasional crashes.

Issues with Shadow of War FPS include performance problems, lag, and occasional crashes.

Issues with Shadow of War FPS include performance problems, lag, and occasional crashes.

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halfablu
Junior Member
11
09-16-2016, 02:01 PM
#1
WB games aren't working well for me lately. I'm trying to figure out if there are any tips or fixes for the problems I'm facing. In Shadow of War, I've noticed the frame rate drops a lot, especially on the second card, and it seems like the game is using more RAM than expected—even though it claims to use only 2767 out of 4096 MB. My VRAM is maxed out, and I don't understand why. I'm hoping someone can help me or share experiences with similar issues. Thanks ahead for any advice!
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halfablu
09-16-2016, 02:01 PM #1

WB games aren't working well for me lately. I'm trying to figure out if there are any tips or fixes for the problems I'm facing. In Shadow of War, I've noticed the frame rate drops a lot, especially on the second card, and it seems like the game is using more RAM than expected—even though it claims to use only 2767 out of 4096 MB. My VRAM is maxed out, and I don't understand why. I'm hoping someone can help me or share experiences with similar issues. Thanks ahead for any advice!

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maddad876
Junior Member
4
09-16-2016, 02:18 PM
#2
What operating system is being used? It's worth noting that games continue to be developed and ported with Windows 10 in mind, while Windows 7 is now considered legacy. - The first thing to do is run the integrated benchmark using your current configuration, then repeat it without SLI enabled. I wouldn't expect a big drop in frames since the game isn't optimized for SLI. - What kind of storage are you using for the game? I didn’t notice any improvement myself, but it’s possible that enabling a larger pagefile could make gameplay more consistent. This might only work if you’re using a very fast storage array for your game files. - Personally, I managed to get smooth performance most of the time even when hitting my VRAM limit. - Lastly, what are your GPU clock speeds like? Are you experiencing thermal limits and losing boost clocks because temperatures are getting too high? Just some thoughts—I’d love to hear your ideas if you’re open to suggestions.
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maddad876
09-16-2016, 02:18 PM #2

What operating system is being used? It's worth noting that games continue to be developed and ported with Windows 10 in mind, while Windows 7 is now considered legacy. - The first thing to do is run the integrated benchmark using your current configuration, then repeat it without SLI enabled. I wouldn't expect a big drop in frames since the game isn't optimized for SLI. - What kind of storage are you using for the game? I didn’t notice any improvement myself, but it’s possible that enabling a larger pagefile could make gameplay more consistent. This might only work if you’re using a very fast storage array for your game files. - Personally, I managed to get smooth performance most of the time even when hitting my VRAM limit. - Lastly, what are your GPU clock speeds like? Are you experiencing thermal limits and losing boost clocks because temperatures are getting too high? Just some thoughts—I’d love to hear your ideas if you’re open to suggestions.

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Zeliounz
Junior Member
19
09-16-2016, 03:22 PM
#3
I received the latest Windows 10 update. I ran the integrated benchmark games, but my FPS fell below the lowest score. I’m unsure if the graphics cards are overheating. On MSI Afterburner, both core and memory clocks show a +200 overclock setting—nothing extreme. I let the cards warm up to 85°C, and only the top cards consistently exceeded 77°C. The game is installed on a 250 GB SSD with large page mode active. Initially it provided a good speed boost, but after a crash it’s been unstable and causing problems.
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Zeliounz
09-16-2016, 03:22 PM #3

I received the latest Windows 10 update. I ran the integrated benchmark games, but my FPS fell below the lowest score. I’m unsure if the graphics cards are overheating. On MSI Afterburner, both core and memory clocks show a +200 overclock setting—nothing extreme. I let the cards warm up to 85°C, and only the top cards consistently exceeded 77°C. The game is installed on a 250 GB SSD with large page mode active. Initially it provided a good speed boost, but after a crash it’s been unstable and causing problems.

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69
09-16-2016, 04:07 PM
#4
It could be a performance problem because it's occurring in urban zones, though I'm not too close to the server. I'm curious about the in-game settings you're using.
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Pinkpineapples
09-16-2016, 04:07 PM #4

It could be a performance problem because it's occurring in urban zones, though I'm not too close to the server. I'm curious about the in-game settings you're using.

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angelcake_11
Senior Member
540
09-20-2016, 04:51 AM
#5
I've been experiencing problems since the update, particularly with the slider functionality.
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angelcake_11
09-20-2016, 04:51 AM #5

I've been experiencing problems since the update, particularly with the slider functionality.

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cstemple
Junior Member
19
09-20-2016, 11:42 PM
#6
Confirming the driver version you're running is important. 388.13 now includes SLI support, so updating drivers might be beneficial. If you're already using that version, test for CPU limitations with one card. Turn off SLI and adjust settings/resolution to rule out GPU constraints. Check if performance remains consistent with a single GPU—any drop indicates an SLI problem requiring further adjustments from WB or Nvidia. If the issue persists, switching SoW to AFR2 and using a different SLI compatibility setting could resolve it.
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cstemple
09-20-2016, 11:42 PM #6

Confirming the driver version you're running is important. 388.13 now includes SLI support, so updating drivers might be beneficial. If you're already using that version, test for CPU limitations with one card. Turn off SLI and adjust settings/resolution to rule out GPU constraints. Check if performance remains consistent with a single GPU—any drop indicates an SLI problem requiring further adjustments from WB or Nvidia. If the issue persists, switching SoW to AFR2 and using a different SLI compatibility setting could resolve it.

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ShunyoYT
Junior Member
38
09-21-2016, 09:02 PM
#7
I haven't noticed my CPU exceeding 55% during play; it generally stays near 45%. I have the latest drivers installed. I ran it with one card, which reduced performance by about 25 FPS, more than expected. I'll retry to check. One problem is it claims to use only 2767 MB of the 4096 available, yet it still hits the maximum VRAM according to MSI Afterburner. I’m also unsure how to adjust the Sli Compatibility bit—would a guide help? Also, AFR2 didn’t launch at all, but I’ll give it another shot.
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ShunyoYT
09-21-2016, 09:02 PM #7

I haven't noticed my CPU exceeding 55% during play; it generally stays near 45%. I have the latest drivers installed. I ran it with one card, which reduced performance by about 25 FPS, more than expected. I'll retry to check. One problem is it claims to use only 2767 MB of the 4096 available, yet it still hits the maximum VRAM according to MSI Afterburner. I’m also unsure how to adjust the Sli Compatibility bit—would a guide help? Also, AFR2 didn’t launch at all, but I’ll give it another shot.

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A_chess
Member
58
09-24-2016, 04:22 PM
#8
CPU activity often lacks a straightforward signal about the limiting factor. When a single threaded process is involved, high CPU usage might not appear even though the processor is the constraint. A noticeable decrease on a single GPU setup indicates a performance issue. It makes sense that SLI would reduce more because it introduces additional overhead compared to using one card. If your GPU utilization stays under 90%, then your 980Ti is likely being constrained. When drops occur with SLI turned off, adjusting the SLI configuration might not resolve the problem. You could potentially boost CPU efficiency by setting pre-rendered frames to 1, activating threading optimization, and configuring performance targets at maximum. These options are available via NVCP or Inspector. Verify your Windows power settings to ensure they're set to Maximum Performance rather than Balanced. For guidance on modifying SLI settings, you can consult the Inspector documentation.
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A_chess
09-24-2016, 04:22 PM #8

CPU activity often lacks a straightforward signal about the limiting factor. When a single threaded process is involved, high CPU usage might not appear even though the processor is the constraint. A noticeable decrease on a single GPU setup indicates a performance issue. It makes sense that SLI would reduce more because it introduces additional overhead compared to using one card. If your GPU utilization stays under 90%, then your 980Ti is likely being constrained. When drops occur with SLI turned off, adjusting the SLI configuration might not resolve the problem. You could potentially boost CPU efficiency by setting pre-rendered frames to 1, activating threading optimization, and configuring performance targets at maximum. These options are available via NVCP or Inspector. Verify your Windows power settings to ensure they're set to Maximum Performance rather than Balanced. For guidance on modifying SLI settings, you can consult the Inspector documentation.

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168
09-24-2016, 04:38 PM
#9
I have an i7 4770k running at 4.4 GHz. It’s hard to imagine it’s a CPU bottleneck with those 980s, not the 980Ti. I wasn’t saying the game drops around 20 FPS—it just decreases by about 20 when I turn off sli. I haven’t noticed any cards dropping below 98%, and even when they do, they rarely fall below 90%. It’s not common for such dips to happen.
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Pixelplayer145
09-24-2016, 04:38 PM #9

I have an i7 4770k running at 4.4 GHz. It’s hard to imagine it’s a CPU bottleneck with those 980s, not the 980Ti. I wasn’t saying the game drops around 20 FPS—it just decreases by about 20 when I turn off sli. I haven’t noticed any cards dropping below 98%, and even when they do, they rarely fall below 90%. It’s not common for such dips to happen.

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mat_fram
Posting Freak
776
09-24-2016, 10:19 PM
#10
I remember hearing about your 980Ti setup. My focus is currently scattered, but I’m at work right now. Sorry for the confusion. If you’re in the city and both GPUs stay above 98%, it’s unlikely a CPU bottleneck is the issue. What configurations are you running? Also, how were your frame rates with SLI versus without SLI while in the city?
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mat_fram
09-24-2016, 10:19 PM #10

I remember hearing about your 980Ti setup. My focus is currently scattered, but I’m at work right now. Sorry for the confusion. If you’re in the city and both GPUs stay above 98%, it’s unlikely a CPU bottleneck is the issue. What configurations are you running? Also, how were your frame rates with SLI versus without SLI while in the city?

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