Issue with Rise of the Tomb Raider on SLI?
Issue with Rise of the Tomb Raider on SLI?
Did you verify that SLI is activated in the Nvidia Control Panel? After a fresh driver update, I didn’t realize I needed to re-enable it, and it wasn’t functioning when I started the game this morning—seems like it was left off. However, the game does actually support SLI.
I have a query about this topic. My GTX780 SLI setup shows high GPU utilization—99% when using one GPU, dropping to 50-70% with SLI enabled, and sometimes reaching 99%. I checked my CPU usage and found no bottlenecks (my i7 4790K). Anyone have advice? It’s frustrating because I see around 55-65 FPS at just 60% load, which is really disappointing. I don’t experience this issue on my end.
Beyond a few frame drops and low framerates in open spaces (without full GPU/CPU load), the game performs quite well. SLI functions properly with the latest drivers for my 970 SLI setup. It isn't a terrible setup—it has minor performance issues, but those can usually be resolved with a quick patch within a week. Overall it's decent, though not flawless. The KB/M issue is somewhat annoying, but it was present even in the first game, so it’s likely a temporary fix will come soon.