Identify the limiting factor in performance.
Identify the limiting factor in performance.
some games struggle to leverage hardware features without being in full screen. this happens because certain optimizations rely on the entire display being active. league of legends shows this trend, and I personally find fullscreen less convenient since it complicates navigation between monitors.
I successfully logged into a server and the performance metrics matched my beta results. My CPU and both GPUs were functioning normally without any unusual frame drops. The game ran at full capacity (possibly 4x the usual settings) and there were no significant issues. This was also in the starting zone for elves.