I’d tweak the gameplay balance so players feel more in control without making it too easy or hard.
I’d tweak the gameplay balance so players feel more in control without making it too easy or hard.
1) Tanks appear quite challenging. However, I believe they shouldn’t become any less robust.
2) Hmm... this is set during World War I. It wouldn’t fit unless you’re altering the historical context.
3) I’m in line with the test range suggestions. I’d appreciate a guide covering various weapons and equipment that could be used at a test site.
Most military forces during World War 1 came from colonial territories, and many troops were conscripted from these regions, making the presence of diverse minority groups quite representative.