I find the idea intriguing but need more details to evaluate it fully.
I find the idea intriguing but need more details to evaluate it fully.
Are they fully committing to Vice City? If yes, they might reuse Scarface jokes again and that could upset Cuba. If not, it’s unclear about their involvement in the game’s storyline.
Coming from someone who has logged over 1700 hours on the GTA series, with even more time spent on PS2, PS3 and pirated versions I’ve since removed. Not much info shared from just one leak.
But the satire level determines how authentic the portrayal feels. Depending on it, it might offer a raw, intense look at Mexico. The idea of Los Zetas comes to mind, but I also considered Cuba as a possible reference. They could distance the characters through travel or let the player navigate by water if they were truly committed.
They might have intended it that way. I heard someone mention R* considering adding numerous American cities, but after thinking it would be too complicated and time-consuming, they decided against it.
What’s on the horizon? The reality that you seem indifferent? And why do you keep talking about how long you spent on GTA? I don’t understand.
I understood what you meant earlier. I recall the GTA 6 leak from last year, which wasn’t just some cheap clickbait by MrBossFTW to boost his income. The leak was rare and didn’t generate much buzz, giving me only a short burst of excitement before I had to wait for nothing. R* doesn’t care about hype at all.
Call me a gloomy thinker yet I’m convinced the original Rockstar is long gone. Trapped behind Take2’s control, with little freedom to shape the game as it should. I compare Rockstar in GTA 4 and earlier to Mercedes before the 2000s—when the creators truly had the final say. With GTA 5’s launch, I noticed a stark shift. The experience felt overly relaxed, stripped of depth... a predictable outcome. Crowbcat’s video helped me grasp why I felt disengaged after watching it. It seems marketing has simplified too much, just to keep players hooked with features they must learn, like mastering the car in GTA 5 and endlessly purchasing shark cards. Even Red Dead Redemption 2 resembles a rebranded GTA 5. There’s no effort to improve the police department—Rockstar has stopped challenging boundaries. Now Take2 is driving us further into debt. There are only three reasons for this direction: narrative choices, a focus on cashing in on fan nostalgia, and the temptation to sell new cities as separate DLCs. Management would love turning fans into buyers of fresh content, blending nostalgia with extra cash. If we’re left with just one city, that’s the only path forward—reimagined for fans as marketing, not a genuine evolution. If our only power is to vote with our wallets, maybe that’s the only way forward.
I also watched that video. I totally get your point about R* not wanting rich gameplay anymore. The shooting, driving, fighting, and other mechanics feel so boring and basic that it explains why some GTA players say “GTA V is meh, I prefer GTA IV.” It’s dense, but most people don’t care—probably because they’re younger and new to the game. Also, R* seems focused more on money chasing than providing a good experience. I didn’t realize it was because Take2 took over (lol), but I really appreciate your insights.
Sorry about that outburst, then. I don’t usually like criticism, probably because of my upbringing—though that doesn’t really matter here.