I find the idea intriguing but need more details to evaluate it fully.
I find the idea intriguing but need more details to evaluate it fully.
Hello everyone. My name is Oliver, I’m from Mexico and used to spend a lot of time exploring GTA game mechanics. This is where my ideas for new GTA concepts came from. I’ve always thought GTA is about breaking boundaries, achieving what most people think is impossible. So, focusing on a single city—most likely Vice City—would be a huge letdown. GTA SA already featured three cities in 2004, which shows how much variety existed back then. Yet today, with all the progress R* has made, I believe it’s feasible. There are plenty of locations that fit the bill, but I think we should try something new. Don’t worry, I won’t forget about San Fierro or Las Venturas for long. What about bringing in some Latin American spots? I know it’s my Mexican background, but I think these regions offer great opportunities for crime and diversity. I’m considering Monterrey in Nuevo León and Rio de Janeiro in Brazil as top candidates for a future GTA title. There are many reasons why these places stand out—climate, gang culture, size, development, and multiculturalism. Still, this discussion is getting long. If you have thoughts or suggestions on improving upcoming GTA games, feel free to share them below! Peace.
I believe they ought to include a map offering significantly richer information.
Also, I’m avoiding reworking the original again—just wanted to note that the two-character formula seems like a regression. Remember, GTA V actually featured three characters too. I’m sure there would be plenty of interaction among three people: two males and one female.
It would be nice to witness the revival of nightclubs similar to GTA: TBOGT. Vice city seems like the place for nightlife if I understand correctly.
Your thoughts turn to those because you're from Mexico and at least one of the places is Spanish-speaking. If you were Russian, you'd likely have mentioned East Europe for a random reason. Remember, they need a location that most players recognize—something familiar from movies—and where English or American is understandable, which helps with online multiplayer. This setup will be effective once the initial single-player sales start coming in.
I understand your point, though I should note my own perspective is somewhat skewed toward Mexico. My reasoning goes beyond personal experience—Latin American locations appeal to me because I’m from the region, and these areas often face violence, have developing infrastructure, and Spanish is widely spoken. Also, remember that Rockstar Games is an American firm, so diving too deeply into countries like Russia would be sensitive, especially when compared to more politically relevant places such as Mexico and Brazil.
They aren’t random reasons. They’re solid facts. I suggest you explore a bit about Monterrey. It’s an Americanized city, so I’m not sure about the majority, but many people speak English. Brazil is arguably the most diverse country globally. Lastly, considering GTA’s commercial nature, you’ll never satisfy every viewer, even if you focus on American locations. GTA IV faced heavy criticism for its limited options compared to GTA SA. Then Rockstar attempted to revive the SA formula in GTA V but drew backlash over the absence of “serious characters” in the narrative.
Sure thing. It’s clear that many players stick to games with a U.S. focus. But lately, things are shifting due to globalization. People are increasingly expressing dislike for the U.S., not because of its values, but because media often fuels division between politics and ideologies. The positive side is that outside-the-U.S. titles are emerging—like GTA London, which wasn’t a huge hit. This shows it’s feasible to create satirical games set in non-American cities, possibly as DLCs since building such detailed worlds is tough right now.
They featured many Russian and Eastern European characters in GTA IV. The same could be done in GTA VI, with almost every gang fitting into Vice City and the rest spread across other locations.