how long until DX12 becomes the norm ?
how long until DX12 becomes the norm ?
It seems like you're suggesting a minimum of six months before any maximum. Let me know if you'd like to refine that!
Incorrect. Only the 980 Ti/Titan X and AMD's 300 series are compatible. EDIT: The corrected version highlights these models as A-sync shader supporters. Any older cards like Kepler, Maxwell, or GCN will see a performance boost of about 30-40%, while others may not perform well.
Most DX11 cards offer some compatibility with DX12. It appears only a few from the 900 series provided full support, which seems misleading given their progress in asynchronous computing. Later notes indicate they do support it, though performance hasn't been strong yet. Pascal is expected to be the first series with robust, reliable support.
Backwards compatibility will remain here for a long time. When will this become standard? It's likely within a few years, but game development often takes several years—three years is typical, so I won't be surprised if it extends to four to five years.