Have you encountered any problems with streaming?
Have you encountered any problems with streaming?
Experiencing poor quality when switching between two devices (both wired). Router, switches, and NICs upgraded to 2.5Gbps, yet performance remains unchanged. Task manager shows streaming using only 10MBps of the available 2.5Gbps. Need advice on increasing bandwidth usage.
Related to this thread? Question - Router upgrade I have 2 PCs both with 2.5gbps Ethernet adapters but my router only supports 1gbps so I want to upgrade as it is a bottleneck when streaming games between the 2. Every gaming router I've seen has a Ethernet WAN port, my router provided by my ISP using ADSL so how would I go about upgrading? forums. "more bandwidth" is not the answer! Earlier you thought about 'bottlenecking' in the network, so you purchased new equipment. But the issue persists. 1gbps between the two systems (what you had) was just fine. Find the real problem before trying a fix.
Provide additional specifics about the tools being used and the exact issues observed so that appropriate guidance can be offered.
I don’t usually play games, but after browsing online, I thought about whether the person was referring to Steam Remote Play. Here’s the link I found: https://www.youtube.com/watch?v=waMGdLYHszs. What I discovered is that the data usage for Remote Play varies based on resolution, frame rate, encoding options, and network conditions—it adjusts automatically. The breakdown is as follows:
Typical Bandwidth Usage
- 720p at 60 FPS: about 5–10 Mbps
- 1080p at 60 FPS: around 10–30 Mbps
- 1440p at 60 FPS: roughly 20–50 Mbps
- 4K at 60 FPS: approximately 40–100 Mbps (if the default limits are removed)
These figures assume “Balanced” or “Beautiful” settings with H.264 encoding. Using H.265/HEVC can reduce this demand by around 30–50%.
Steam’s Built-in Limits
In the settings, Remote Play options let you choose a bandwidth cap:
- Fast (10 Mbps)
- Balanced (15–30 Mbps)
- Beautiful (30–50 Mbps)
- Unlimited (Steam can push higher, often 70+ Mbps for 4K)
If you enable Auto, Steam aims to maintain around 15–30 Mbps for 1080p/60 FPS.
It seems the required bandwidth isn’t very high if your local network is already fast—such as a 1Gbps connection. But if Remote Play transmits data out to the internet and then back to another PC, the issue might lie with your DSL speed rather than your router’s LAN performance, whether it’s 1Gbps or 2.5Gbps.
You didn’t mention your DSL subscription speed in another discussion, did you?
After some checking, I discovered that streaming works well on my laptop's main display but stutters when the window is moved to a 4K 144Hz monitor. The monitor uses an RTX 3060 Ti inside an eGPU, connected via USB4 to my client PC. I have my eGPU and ethernet adapter plugged into a Thunderbolt 4 dock, then into a single USB4 port. Could this setup be causing the issue?
Very likely.
Based on internet sources:
RTX 3060 Ti is a PCIe 4.0 x 16 card.
Standard RTX 3060 Ti with GDDR6 memory bandwidth is 448 GB/s.
Some RTX 3060 Ti models with GDDR6X memory bandwidth reach 608 GB/s.
PCIe 4.0 x 16 combined bandwidth equals 2TB per lane times 16 lanes, which is 32TB/s or 256Tbps in one direction.
It's unclear how to connect memory bandwidth to PCIe lane total bandwidth.
USB 4.0 offers only 40Gbps, which is a significant difference.
I'm not a professional with GPUs or I don't play/game with them, please correct me if needed.
I recently attempted to connect just my eGPU to the USB4 port while keeping other peripherals on a USB3.2 port, but still experienced stuttering. I eliminated any bandwidth problems by using one USB4 connection for all devices. Also tried running the game directly from my laptop without issues. It seems to be a network or Steam-related problem.
When playing games on your client laptops, everything runs smoothly on the main display, but switching to a 4K HDTV or 1080p secondary screen causes stutters. This might relate to a PCIe bandwidth problem. You can check by testing the connection speed and performance in different display settings.