Graph depicting timeframe relationships
Graph depicting timeframe relationships
Your frame rate graph should show a steady, consistent performance without interruptions. If there are stutters, the graph will display fluctuations indicating lag or performance drops.
The timing graphs vary for each match, indicating a typical frame rate pattern that stays steady without changes
It might be tough to understand your problem, but you're welcome.
Did you adjust the render distance a bit and then wait while the chunks loaded? Your character seems to freeze when entering the world, with the initial chunks taking time to appear.
Identify the E cores by checking the initial portion (typically all P cores/threads), then verify the final count matches E cores. Only confirm E cores, as their appearance may vary in Windows 11 Task Manager.