Find a solution for the Mass Effect 3 HUD scaling issue.
Find a solution for the Mass Effect 3 HUD scaling issue.
I didn't encounter any issues at all. I ran an Adapt with just a few small texture changes and fixed the loading screen on the Normandy.
The issue isn't from any mods, it's due to the broken HUD scaling.
I increased the game's scale without issues, though it feels different. I'm curious about how scaling influences other aspects like power levels in the game. It seems more likely tied to the physics engine rather than just visual changes.
It might be related to the mod affecting performance. Many titles link specific features to frame rate because they’re built for consoles where the target is usually 30 or 60 frames per second. Changing the frame rate can lead to unexpected and odd issues.
That was indeed the issue. I'm still stuck on the default 62 fps even though the monitor is 144 Hz, but at least it functions. It seems EA released a subpar version for ME3 regarding high resolution scaling and FPS unlock.
The port really surprises you with that game. It runs smoothly at around 60 frames per second, which is great. Still, I understand wanting to make the most of your system.