Documentation and processing
Documentation and processing
Checking feasibility. Recording at 40 FPS and adjusting to 60 FPS through editing is achievable.
It's feasible, but you'd have to capture at 40 frames per second during recording and then adjust the frame rate in a video editing tool.
Editing at 60 FPS might cause quality issues compared to the original 40 FPS recording.
I've shared this with you before, many times. When finances are limited, I get it. You need to capture 60FPS gameplay, but your system can't handle it. That's why you can't simply increase the frame rate in your program. What you actually capture determines what you see. In some situations, it might even be lower than 40FPS. Uploading at 60FPS would mean your video won't play smoothly, just a slowed-down version with repeated frames. Accept this reality—recording at 60FPS isn't possible if you can't record at that speed.