F5F Stay Refreshed Software PC Gaming Documentation and processing

Documentation and processing

Documentation and processing

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Mrsfredstar123
Junior Member
1
03-08-2016, 12:11 AM
#1
Checking feasibility. Recording at 40 FPS and adjusting to 60 FPS through editing is achievable.
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Mrsfredstar123
03-08-2016, 12:11 AM #1

Checking feasibility. Recording at 40 FPS and adjusting to 60 FPS through editing is achievable.

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Zeeeus_PvP
Member
156
03-21-2016, 03:38 AM
#2
It's feasible, but you'd have to capture at 40 frames per second during recording and then adjust the frame rate in a video editing tool.
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Zeeeus_PvP
03-21-2016, 03:38 AM #2

It's feasible, but you'd have to capture at 40 frames per second during recording and then adjust the frame rate in a video editing tool.

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leonfrench22
Member
52
03-25-2016, 12:46 PM
#3
Editing at 60 FPS might cause quality issues compared to the original 40 FPS recording.
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leonfrench22
03-25-2016, 12:46 PM #3

Editing at 60 FPS might cause quality issues compared to the original 40 FPS recording.

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Gholtor
Member
160
03-26-2016, 06:42 PM
#4
It will appear at 40 frames per second. However, when uploaded to YouTube, the video won’t stream at 60fps because of compression. So it will seem *Normal*.
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Gholtor
03-26-2016, 06:42 PM #4

It will appear at 40 frames per second. However, when uploaded to YouTube, the video won’t stream at 60fps because of compression. So it will seem *Normal*.

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FestusBrasil
Member
73
03-27-2016, 01:26 AM
#5
I've shared this with you before, many times. When finances are limited, I get it. You need to capture 60FPS gameplay, but your system can't handle it. That's why you can't simply increase the frame rate in your program. What you actually capture determines what you see. In some situations, it might even be lower than 40FPS. Uploading at 60FPS would mean your video won't play smoothly, just a slowed-down version with repeated frames. Accept this reality—recording at 60FPS isn't possible if you can't record at that speed.
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FestusBrasil
03-27-2016, 01:26 AM #5

I've shared this with you before, many times. When finances are limited, I get it. You need to capture 60FPS gameplay, but your system can't handle it. That's why you can't simply increase the frame rate in your program. What you actually capture determines what you see. In some situations, it might even be lower than 40FPS. Uploading at 60FPS would mean your video won't play smoothly, just a slowed-down version with repeated frames. Accept this reality—recording at 60FPS isn't possible if you can't record at that speed.

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RedWeys
Member
55
04-02-2016, 05:06 PM
#6
They often adjust the frame rate during editing to match different display settings. Record at 40 or 50 FPS, then refine it to 60 FPS for smoother playback.
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RedWeys
04-02-2016, 05:06 PM #6

They often adjust the frame rate during editing to match different display settings. Record at 40 or 50 FPS, then refine it to 60 FPS for smoother playback.

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iAbRaN
Junior Member
5
04-03-2016, 04:04 PM
#7
Installed latest GPUs: 280x and 7970 @ NonaHexa
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iAbRaN
04-03-2016, 04:04 PM #7

Installed latest GPUs: 280x and 7970 @ NonaHexa

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AstroZone
Member
136
04-03-2016, 06:03 PM
#8
It's worth noting that the quote notification isn't working right now. Please tag the user so they receive an alert. @lovingGamer
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AstroZone
04-03-2016, 06:03 PM #8

It's worth noting that the quote notification isn't working right now. Please tag the user so they receive an alert. @lovingGamer

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timo_1892
Senior Member
715
04-06-2016, 06:05 AM
#9
thanks
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timo_1892
04-06-2016, 06:05 AM #9

thanks