F5F Stay Refreshed Software PC Gaming Discussion on Dying Light Effect Performance

Discussion on Dying Light Effect Performance

Discussion on Dying Light Effect Performance

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Skyrim_SP
Junior Member
3
05-16-2019, 11:18 AM
#11
I had to adjust the settings on my overclocked i53570k and 780ti.
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Skyrim_SP
05-16-2019, 11:18 AM #11

I had to adjust the settings on my overclocked i53570k and 780ti.

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BRAZ64
Junior Member
14
05-16-2019, 11:18 AM
#12
Game performance is poorly optimized yet fixable. I experienced frequent frame drops during the initial playthroughs. Adjusting settings and disabling Nvidia features didn’t resolve the issue. Eventually, performance improved noticeably. However, 3D vision remains unresolved.
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BRAZ64
05-16-2019, 11:18 AM #12

Game performance is poorly optimized yet fixable. I experienced frequent frame drops during the initial playthroughs. Adjusting settings and disabling Nvidia features didn’t resolve the issue. Eventually, performance improved noticeably. However, 3D vision remains unresolved.

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wolfpup118
Member
229
05-16-2019, 11:18 AM
#13
I believe the game favors AMD cards, and NVIDIA titles seem to be problematic. I’m confident you’re much better than me in this.
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wolfpup118
05-16-2019, 11:18 AM #13

I believe the game favors AMD cards, and NVIDIA titles seem to be problematic. I’m confident you’re much better than me in this.

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coolness2001
Member
224
05-16-2019, 11:18 AM
#14
This game is super fun! I was frustrated before, but after adjusting the settings and lowering the shadows, it ran smoothly even in tough areas and during battles with the zombies.
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coolness2001
05-16-2019, 11:18 AM #14

This game is super fun! I was frustrated before, but after adjusting the settings and lowering the shadows, it ran smoothly even in tough areas and during battles with the zombies.

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GreeenBear
Member
156
05-16-2019, 11:18 AM
#15
Thank you for the suggestion, I'll give it another thought.
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GreeenBear
05-16-2019, 11:18 AM #15

Thank you for the suggestion, I'll give it another thought.

1
111carys111
Posting Freak
832
05-16-2019, 11:18 AM
#16
It seems the game is quite engaging, especially during nighttime when tension builds up. I've kept all other adjustments at their maximum, but I lowered the shadow and distance settings slightly.
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111carys111
05-16-2019, 11:18 AM #16

It seems the game is quite engaging, especially during nighttime when tension builds up. I've kept all other adjustments at their maximum, but I lowered the shadow and distance settings slightly.

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FamouseKid
Junior Member
5
05-16-2019, 11:18 AM
#17
I have a 4690k running at factory turbo (3.9) and a 970 at all factory clocks… occasional minor stutter here and there, but definitely not unplayable. It’s still quite fun so far. I’m curious—where can I actually get a gun? Nighttime is really scary, I turned everything to maximum, including draw distance, and motion blur off.
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FamouseKid
05-16-2019, 11:18 AM #17

I have a 4690k running at factory turbo (3.9) and a 970 at all factory clocks… occasional minor stutter here and there, but definitely not unplayable. It’s still quite fun so far. I’m curious—where can I actually get a gun? Nighttime is really scary, I turned everything to maximum, including draw distance, and motion blur off.

D
DerpUniverse
Member
203
05-16-2019, 11:19 AM
#18
I have no idea what the creators anticipated when they released Dead Island.
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DerpUniverse
05-16-2019, 11:19 AM #18

I have no idea what the creators anticipated when they released Dead Island.

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o_OEvo
Member
160
05-16-2019, 11:19 AM
#19
Supposedly the CPU optimisation is awful. I heard that people with 16GB of RAM have less issues than those with 8GB?? I don't know if that is true but... Memory leak?? I mean, what game actually uses 8GB of RAM?
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o_OEvo
05-16-2019, 11:19 AM #19

Supposedly the CPU optimisation is awful. I heard that people with 16GB of RAM have less issues than those with 8GB?? I don't know if that is true but... Memory leak?? I mean, what game actually uses 8GB of RAM?

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Ender_Craft47
Posting Freak
866
05-16-2019, 11:19 AM
#20
Have you come across titles that depend entirely on the CPU for everything from unit placement to animation timing and shadow placement, handling up to 10,000 units on a map? It’s a 32-bit experience limited to just one core. Dying Light doesn’t fall short in comparison.
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Ender_Craft47
05-16-2019, 11:19 AM #20

Have you come across titles that depend entirely on the CPU for everything from unit placement to animation timing and shadow placement, handling up to 10,000 units on a map? It’s a 32-bit experience limited to just one core. Dying Light doesn’t fall short in comparison.

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