Determining if such games need bans depends on policies and regulations, not just technical requirements.
Determining if such games need bans depends on policies and regulations, not just technical requirements.
Uplay functions well, though Windows Live Origin and certain games don't operate correctly.
We understand that Valve typically doesn't impose such limitations on developers using Steam. Therefore, the choice you have for these games is to skip Steam and connect directly to Uplay or Origin.
We require these publishers to develop an API that enables third-party clients to connect with their DRM libraries and stores. This would allow us to manage our games and transactions centrally via a client that doesn’t own the platform. It would handle updates, patching, and authentication through a single interface, similar to Outlook but for game libraries. However, this scenario is unlikely to materialize. Beyond security worries—issues I believe could be resolved—the concept of digital storefronts aims to restrict user choice and direct traffic solely toward publisher revenue streams. In essence, it won’t happen, though it remains a possibility.