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theboodboody
Junior Member
47
10-29-2021, 01:30 AM
#21
Motherboard power usage isn't the only factor affecting a CPU's performance. A 12600k chip will consume as much energy as permitted, typically around half its maximum draw on a budget board. This can impact speed where the expected gain is significant, such as noticeable drops in frame rates under heavy CPU loads. If UEFI or thermal limits restrict boost clocks to around +500MHz, it may severely affect performance, especially when hitting maximum frame limits. Testing such scenarios demands extensive knowledge, repeated trials, and varied conditions, which isn't practical for academic benchmarks. Consequently, developers avoid games like MMOs for this purpose due to inconsistent environments. The processor can exceed 300W under load, but capping it at 110W would restrict performance in high-demand situations. This approach helps create clear framerate reductions. I've observed similar behavior during CCD0 versus CCD1 tests in games reliant on 3D v-cache; smooth performance turns into slight stutters when the 7950x3D is limited to 150W, even though its boost potential reaches 5.9GHz. In such cases, the extra cache can't compensate for the reduced TDP.
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theboodboody
10-29-2021, 01:30 AM #21

Motherboard power usage isn't the only factor affecting a CPU's performance. A 12600k chip will consume as much energy as permitted, typically around half its maximum draw on a budget board. This can impact speed where the expected gain is significant, such as noticeable drops in frame rates under heavy CPU loads. If UEFI or thermal limits restrict boost clocks to around +500MHz, it may severely affect performance, especially when hitting maximum frame limits. Testing such scenarios demands extensive knowledge, repeated trials, and varied conditions, which isn't practical for academic benchmarks. Consequently, developers avoid games like MMOs for this purpose due to inconsistent environments. The processor can exceed 300W under load, but capping it at 110W would restrict performance in high-demand situations. This approach helps create clear framerate reductions. I've observed similar behavior during CCD0 versus CCD1 tests in games reliant on 3D v-cache; smooth performance turns into slight stutters when the 7950x3D is limited to 150W, even though its boost potential reaches 5.9GHz. In such cases, the extra cache can't compensate for the reduced TDP.

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imBezz
Member
69
11-01-2021, 03:38 AM
#22
Aha, so you're suggesting the drop in performance from missing the turbo/power surge might cause noticeable frame drops in CPU-bound situations that aren't obvious in standard reviews. Some titles are more affected than others. Based on what I've seen in the YouTube videos, it seems upgrading the motherboard isn't necessary if the system can handle 110 watts, which should cover most cases. Gamers who play the kinds of games you mentioned tend to notice stutters or prefer high FPS, so they're more likely to be impacted by these issues.
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imBezz
11-01-2021, 03:38 AM #22

Aha, so you're suggesting the drop in performance from missing the turbo/power surge might cause noticeable frame drops in CPU-bound situations that aren't obvious in standard reviews. Some titles are more affected than others. Based on what I've seen in the YouTube videos, it seems upgrading the motherboard isn't necessary if the system can handle 110 watts, which should cover most cases. Gamers who play the kinds of games you mentioned tend to notice stutters or prefer high FPS, so they're more likely to be impacted by these issues.

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SixJuan
Member
69
11-04-2021, 09:56 AM
#23
The concept of 'ignorance is bliss' comes into play here. My personal testing involved comparing 7950x3D with a 4790k RTX 4090 that had been overclocked to 4K ultra Warframe. The issues I faced would probably go unnoticed by someone unfamiliar with top-tier gaming setups. This title is extremely well-optimized, allowing me to achieve over 1400 fps at 1080p on my main rig in the same situation where I managed around 1200 fps at 4K. Overall, the 4790k performed better than anticipated, though it had its drawbacks. The game demands significant CPU resources, with CCD0 reaching about 60% usage during peak performance. A 12600k could handle higher specs, but even then, thermal constraints limited its output to around 120W for a single core. Running it at full capacity would be challenging, especially since the CPU was only one of several cores in use. The 7950x I own, used for server tasks, has a TDP cap of 105W, which noticeably reduced its performance. At least with that server, it barely exceeded 10% under load, meaning even two cores at 5.5GHz wouldn't reach the required draw. For most users, the bottleneck comes from hitting TDP limits rather than raw power. In my case, a Z-series chipset would offer more flexibility for overclocking, which I find very appealing.
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SixJuan
11-04-2021, 09:56 AM #23

The concept of 'ignorance is bliss' comes into play here. My personal testing involved comparing 7950x3D with a 4790k RTX 4090 that had been overclocked to 4K ultra Warframe. The issues I faced would probably go unnoticed by someone unfamiliar with top-tier gaming setups. This title is extremely well-optimized, allowing me to achieve over 1400 fps at 1080p on my main rig in the same situation where I managed around 1200 fps at 4K. Overall, the 4790k performed better than anticipated, though it had its drawbacks. The game demands significant CPU resources, with CCD0 reaching about 60% usage during peak performance. A 12600k could handle higher specs, but even then, thermal constraints limited its output to around 120W for a single core. Running it at full capacity would be challenging, especially since the CPU was only one of several cores in use. The 7950x I own, used for server tasks, has a TDP cap of 105W, which noticeably reduced its performance. At least with that server, it barely exceeded 10% under load, meaning even two cores at 5.5GHz wouldn't reach the required draw. For most users, the bottleneck comes from hitting TDP limits rather than raw power. In my case, a Z-series chipset would offer more flexibility for overclocking, which I find very appealing.

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chloe_gamer
Member
104
11-04-2021, 05:48 PM
#24
I understand your point and for someone who demands performance, limiting CPU power usage isn't ideal since a power/turbo restricted board could affect their gaming experience significantly. It's worth noting this thread because frame drop reports help us assess potential issues. From what I observe in the videos, average gaming power consumption is relatively low (though they usually focus on specific games) and rarely demands high performance. Unless the hardware used suggests otherwise, upgrading for a better monitor and a 4080 Super would likely change my assessment.
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chloe_gamer
11-04-2021, 05:48 PM #24

I understand your point and for someone who demands performance, limiting CPU power usage isn't ideal since a power/turbo restricted board could affect their gaming experience significantly. It's worth noting this thread because frame drop reports help us assess potential issues. From what I observe in the videos, average gaming power consumption is relatively low (though they usually focus on specific games) and rarely demands high performance. Unless the hardware used suggests otherwise, upgrading for a better monitor and a 4080 Super would likely change my assessment.

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EriksenSondre
Junior Member
4
11-04-2021, 07:25 PM
#25
I notice around 40-45W on my 7950x3D during a game such as Diablo 4, which demands a fair share of CPU resources. The extra 3W needed for CCD1 in standby compared to turning it off in the UEFI really varies depending on the titles. Generally, it’s more about the games than the hardware, though those benchmarks give a good overview. My focus now is on people not spending much time in those games, and the ones they actually play tend to be more CPU-intensive than they think. The real constraint comes from IPC, cache, frequency, and multicore performance—not just raw speed. This can still lead to power spikes, but steady operation usually stays low. A clear case is WoW; with a 1050ti and 7800x3D you’d likely hit CPU limits even with a 3950x, reaching around 60 fps in crowded areas or higher. I remember seeing a 5800x3D where the GPU would struggle (40–60 fps) while the CPU kept busy, especially in low-traffic zones. That was back when I had a 6900 XT and 4K Ultra as well.
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EriksenSondre
11-04-2021, 07:25 PM #25

I notice around 40-45W on my 7950x3D during a game such as Diablo 4, which demands a fair share of CPU resources. The extra 3W needed for CCD1 in standby compared to turning it off in the UEFI really varies depending on the titles. Generally, it’s more about the games than the hardware, though those benchmarks give a good overview. My focus now is on people not spending much time in those games, and the ones they actually play tend to be more CPU-intensive than they think. The real constraint comes from IPC, cache, frequency, and multicore performance—not just raw speed. This can still lead to power spikes, but steady operation usually stays low. A clear case is WoW; with a 1050ti and 7800x3D you’d likely hit CPU limits even with a 3950x, reaching around 60 fps in crowded areas or higher. I remember seeing a 5800x3D where the GPU would struggle (40–60 fps) while the CPU kept busy, especially in low-traffic zones. That was back when I had a 6900 XT and 4K Ultra as well.

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