5600x Faux FPS decreases
5600x Faux FPS decreases
Ensuring stable performance under heavy loads is key. No signs of thermal throttling in the logs, with consistent temperatures around 85°C. The cooler’s temperature is stable at 85°C, and the board temp sits at 90°C. Everything looks normal so far.
Confirm RAM placement in slots 2 and 4, then attempt to enable XMP support.
Thanks for checking in! I’m curious about what you’re observing. It seems like frames might appear to drop even when they shouldn’t, which could be explained by logs showing solid frame rates but short timestamps around 9–11ms. That timing range doesn’t match the actual events.
They can reach up to 4.6 under load, but 4.6GHz isn't the standard base frequency for all cores. If you're pushing OCCT on every core, it's great you're not hitting the full base clock of 3.7 or even closer. Achieving 4.3 across all cores while using OCCT is more than satisfactory.
The situation is uncertain. Boost clocks for Ryzen depend on temperature and power usage. Without overclocking or adjusting protections, it will keep increasing until overheating or excessive power is reached. Higher memory speeds add more load on the controller, raising temps and possibly power use as well. This might force clocks to settle back to target levels. There was a method (or at least in older models) to adjust power limits, removing restrictions so performance is only constrained by temperature. I don’t recall if this feature exists in Ryzen Master or requires BIOS changes. I remember that any overclocking in Ryzen Master immediately removed the power cap.
The issue appears to be recurring over time in games. The FPS seems to drop gradually, causing stuttering and reduced smoothness. The FPS counter stays consistent across logs and during gameplay, indicating no real FPS drops. Latency reports are still being received even though the system remains stable. It might be worth checking if the newest NVidia drivers are compatible with your 5600x graphics card.