F5F Stay Refreshed Hardware Desktop 30-series bottlenecking issues with 8700k/8086k

30-series bottlenecking issues with 8700k/8086k

30-series bottlenecking issues with 8700k/8086k

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L
Lovechurros
Member
197
07-22-2021, 03:11 PM
#11
A little off topic, but this is something I've always wanted to know but never really understood. Like if we take the 8086k and the 10900k for example, the differences would be 10c/20t (10900k) [goddamn] 6c/12t (8086k), turbo 5.0GHz (8086k) and turbo 5.20-5.30GHz (10900k) and power limits as @Shimejii laid out. Now me not knowing enough about what affects the real world performance you would get out of these chips for gaming at least, would lead me to believe that the 10900k would blow the 8086k out of the water. Now @Shimejii said that for the most part if you were to set both chips at 5GHz you wouldn't see any difference in most games. So does this mean (for the most part in games) increasing c/t count (up to a point) and keeping the clock the same would effectively have no performance increase? So you should be looking at clock vs c/t count as long as the c/t count meets a certain threshold? As well, is this just because of the way games are coded currently?
L
Lovechurros
07-22-2021, 03:11 PM #11

A little off topic, but this is something I've always wanted to know but never really understood. Like if we take the 8086k and the 10900k for example, the differences would be 10c/20t (10900k) [goddamn] 6c/12t (8086k), turbo 5.0GHz (8086k) and turbo 5.20-5.30GHz (10900k) and power limits as @Shimejii laid out. Now me not knowing enough about what affects the real world performance you would get out of these chips for gaming at least, would lead me to believe that the 10900k would blow the 8086k out of the water. Now @Shimejii said that for the most part if you were to set both chips at 5GHz you wouldn't see any difference in most games. So does this mean (for the most part in games) increasing c/t count (up to a point) and keeping the clock the same would effectively have no performance increase? So you should be looking at clock vs c/t count as long as the c/t count meets a certain threshold? As well, is this just because of the way games are coded currently?

A
ASpray
Member
122
07-22-2021, 09:09 PM
#12
It's not even a 10% variation; it's under 2% in most games at 5 GHz. Please stop.
A
ASpray
07-22-2021, 09:09 PM #12

It's not even a 10% variation; it's under 2% in most games at 5 GHz. Please stop.

I
iRaine
Posting Freak
800
07-31-2021, 04:14 AM
#13
This would be aimed at a more niche audience using high-end specifications like 4K at 120 frames per second.
I
iRaine
07-31-2021, 04:14 AM #13

This would be aimed at a more niche audience using high-end specifications like 4K at 120 frames per second.

M
Machimine
Member
64
08-01-2021, 11:13 PM
#14
I'll proceed with a 3080Ti.
M
Machimine
08-01-2021, 11:13 PM #14

I'll proceed with a 3080Ti.

K
Kitten645321
Member
181
08-02-2021, 06:19 PM
#15
The upcoming systems won’t reach 4k 120. They’ll manage at most 4k 60 due to their power and thermal constraints.
K
Kitten645321
08-02-2021, 06:19 PM #15

The upcoming systems won’t reach 4k 120. They’ll manage at most 4k 60 due to their power and thermal constraints.

H
Hyper_B0Y
Member
215
08-03-2021, 12:11 AM
#16
Quick answer no. Long answer no.
H
Hyper_B0Y
08-03-2021, 12:11 AM #16

Quick answer no. Long answer no.

M
mackattackar
Junior Member
17
08-08-2021, 02:54 PM
#17
Individuals engage in activities far beyond playing games.
M
mackattackar
08-08-2021, 02:54 PM #17

Individuals engage in activities far beyond playing games.

L
livy09
Member
63
08-08-2021, 04:35 PM
#18
L
livy09
08-08-2021, 04:35 PM #18

T
ThorekQlo
Junior Member
8
08-09-2021, 12:36 PM
#19
Gears 5 aims for 4K 120 resolution, while the PS5 is also working on achieving the same.
T
ThorekQlo
08-09-2021, 12:36 PM #19

Gears 5 aims for 4K 120 resolution, while the PS5 is also working on achieving the same.

5
546007
Member
206
08-09-2021, 05:39 PM
#20
I really enjoy resting on the bench.
5
546007
08-09-2021, 05:39 PM #20

I really enjoy resting on the bench.

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