Your machine can handle shaders in Minecraft 1.17, yet it only achieves 100 frames per second.
Your machine can handle shaders in Minecraft 1.17, yet it only achieves 100 frames per second.
Has anyone encountered this problem before? It seems to be a one-off issue with version 1.17 for me. Even on the standard build, my system can't maintain a stable 144fps. Back in 1.16.5 it ran smoothly at about 1200fps, but now it's lagging. The game isn't making the most of my hardware. When I enable Sildur's Vibrant Shaders at high settings, the GPU usage hits 45%, CPU is only 7%, and RAM usage jumps to 8GB of the 32GB available. I'm using 10GB out of the total. Frames vary from 100 to 120, and I really want a consistent 144fps at 1080p. What's happening? I've never seen a game underperform this way—it looks like it's not utilizing my computer effectively. Full specs: Core i9-10900K, 32GB DDR4-3600, GeForce GTX 980 Ti, ASRock B460M, Steel Legend.