Your graphics card performance doesn't reach the required level for dedicated FPS optimization.
Your graphics card performance doesn't reach the required level for dedicated FPS optimization.
It might actually be the CPU that's causing the problem. I thought it was the GPU since its usage would usually drop when FPS decreased, but the CPU stays around 25-35% all the time.
Well, it seems the problem isn't with your CPU. I had a 2200G that was operating at 90-100% in most games and was limiting my 1060's performance—quite an irritating situation, though it definitely isn't your concern if your CPU usage stays far from 100% all the time.
I have 12 processing units, and I verified they're functioning properly. Usage is generally between 20-45% for the CPU, while the GPU consumes 50-70%.
Here’s a clearer version of your notes:
In CS:GO at 4K, performance is mostly limited to one core, with others handling tasks but remaining idle most of the time. GPU usage stayed around 60-70% continuously, mainly due to high resolution and many settings set to High. RAM usage was very high because I kept background processes running (only about 2GB used by CS:GO).
Core percentages aren't crucial for CS:GO since it doesn't rely heavily on multiple cores, as I explained earlier. Before that, I wanted to understand what the CPU was doing. After gathering more details, I'm still unsure if it's the issue. My intuition pointed to the CPU based on past experiences and a screenshot from Task Manager. I haven't seen any per-core usage graphs, so I don't know how others' CPUs are performing. If a 6-core processor is only at 45% in a game that doesn't demand many cores, it likely means one core is handling most of the work.